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#261
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I haven't had any enjoyment out of this game yet, because I'm still waiting on a patch to fix all that. I would be careful what you say because I'm sure many will except your offer of $50 just to go away. Last edited by PotNoodles; 08-01-2012 at 05:19 AM. |
#262
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+1
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#263
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In my opinion this game has been worth what I paid for it, even as is, bugs and all. If it is ever perfected, it would be worth quite a bit more, at least to me. |
#264
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For me, starting in a highly detailed cockpit with working controls, going through a complex, somewhat realistic startup procedure, getting into the air and flying through a fairly accurate map of England replete with historic landmarks in a graphics environment that, although not without flaws, seems to me to be more beautifully rendered than any other WW2 flight sim is quite enjoyable. |
#265
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I had some momentary good enjoyment but It halted when I got acquainted with the campaign system (which is very rudimentary) and by a "bug" that prevented me from progressing further (enemy bombers when shot, "land" over the ocean and remains floating there, and the game doesn't recognize it as a kill).
I read somewhere they are planning a sequel. How can that be if they are already failing to fix the current product (that took many years to be made)? Games are supported on trust developed between creators and customers. Would you buy a product from a creator that sold a crude product and failed to fix it 1.5 year after its release? You got potential, good developers, but I think you should review your internal processes and hire a new project manager. |
#266
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Hi, I'm back to my work. As you understand, the patch is not ready yet. We are working on. If it was ready on Monday or Tuesday, it would be released without my participation, don't worry.
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#267
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Thanks for the update BS. Hope you feeling better and got to watch some Olympics
![]() I am first to respond to this.. YEAH!!!!!!
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__________________ Win7, 64bit Ultra Asus P8P67Pro MB Intel i7-2600K Coursair 16GB (4x 4GB), DDR3-1600MHz Gainward Nvidia 580GTX 3GB DDR5 850-Watt Modular Power Supply WIN7 and COD on Gskill SSD 240GB 40" Panasonic LCD TrackIR5 + Thrustmaster Warthog stick, throttle & pedals |
#268
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For me, getting Launcher crashes in every single player game is a killer for me, as is the trees popping up in front of me as I fly. I also think a lot of work needs doing to the Fm and ai to make it feel realistic. One more thing. The complex, somewhat realistic startup procedure you talk about is not complex at all, but that one doesn't bother me, I'm just saying. |
#269
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My Il-2 CoD video web site: www.flightsimvids.com |
#270
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What many people don't want to accept - understandably - is that there appears to be either a serious lack of expertise among the devs or they are facing coding problems that are extremely difficult to overcome or a combination of both. Well, this is how it is. We bought damaged goods but no amount of complaining is going to make things go faster if either of the above are true and MG certainly aren't going to throw a massive new dev team at this. Its all very well some people saying "I've been programming or creating games for years" but they don't know the specific problems the devs have so all their expertise may be irrelevant. Appointing a new project manager won't improve the devs skills or suddenly throw light on the coding solutions. Bottom line? We're stuffed. Get over it. We may not like it but we have a choice, either stick with it and hope for solutions as soon as possible or ditch it and go away. My patience is wafer thin too but I know I can only wait and hope. Sometimes life is just like that.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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