Quote:
Originally Posted by Zeke Wolff
It is quite easy to make larger maps than the default 500x500. However I do suggest that when making your first map, that you go for one of the default sizes, since it takes some time to get used to work with the editor and also takes a lot of time to make a large map interesting. My own opinion regarding map size, is that I will much rather play on a smaller map with lots of details, than a large map with a lot of empty, uninteresting areas...
To make your map larger than 500x500 use the Polygon tool. The Left Mouse Button adds size to your map and the Right Mouse Button remove size from your map.
To make use of the extra "terrain" on your map, you need to move the border edges etc.
The above is an explanation on how you enlarge an already existing map. To create a new larger map than the default 500x500, just click in the line where the size is shown and enter, for example, 750x750 and the map will be larger. However, this has a few drawbacks; the editor might crash if you tries to create a too large map and a very large map with a lot of details on it, will be laggy in the game.
~Zeke.
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This is straight to the point. I was trying to make a large map, because the default ones are quite small. For example, from the map_point to the center of the map is just a matter of seconds to soldiers arriving there, and figure I did an area of around 1500 pixels. Tried to do it bigger, but the program hangs. No performance problems at all with my computer. Then I did one of 3000 pixels by around 750 which hasn't hanged the program, so it seems there is some kind of total amount of pixels, summing both sides, that cannot be surpassed.
However, I will give a shot to your idea of making small maps for the beginning. Will try to figure out if possible enlarging it the way you say, as long as I need to. That's a nice point
Thanks a lot!!!
Ø3
Hey, btw, I have noticd that the map is much bigger than shown in the editor. I like the editor cuts the map into an smaller one and the remaining surface stays invisible, but is there. For example, the map top view shows a big map, but in the 3D view, the map itself looks dramatically smaller. Why that?