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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 07-19-2012, 05:09 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by CaptainDoggles View Post
This quote says it best, IMO:
I guess it comes down to those who want a faithful depiction of reality, or those who want their favourite aircraft to be the best.
So, you want the light elevators of the Spit, and the heavy elevators of the 109.

Where does the 'normal' bit come in? Which of the aircraft in the game behave 'normally'.

And does it make a difference whether i've got a G940 or a 3D Pro?
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Old 07-19-2012, 05:15 PM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by ATAG_Dutch View Post
So, you want the light elevators of the Spit, and the heavy elevators of the 109.
Among other things, yes.

Quote:
Where does the 'normal' bit come in? Which of the aircraft in the game behave 'normally'.
Well for example the Hurricane, by all accounts, was a very stable gun platform. I don't think you'll find anyone disputing this. That could maybe be classed as "normal".

Every aircraft has its quirks and problems, of course. But right now the major difference in game between a Hurri and a Spit is that one is faster. That really shouldn't be the case, don't you think? They should feel different.

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And does it make a difference whether i've got a G940 or a 3D Pro?
Of course it does.
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Old 07-19-2012, 05:19 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by CaptainDoggles View Post
Well for example the Hurricane, by all accounts, was a very stable gun platform. I don't think you'll find anyone disputing this. That could maybe be classed as "normal".

Every aircraft has its quirks and problems, of course. But right now the major difference in game between a Hurri and a Spit is that one is faster. That really shouldn't be the case, don't you think? They should feel different.
The Hurri was a stable gun platform largely because of the close grouping of the guns, as against the wide spread along the wing of the Spit. The instability in the Spit when firing was in the yaw axis owing to the uneven firing of the guns.

The Hurri and the Spit in game feel completely different. The Spit is lively, light on the controls, the Hurri is sluggish in comparison and stalls far too easily for me. They're completely different Doggles mate.
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Old 07-19-2012, 07:56 PM
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Robo. Robo. is offline
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Originally Posted by CaptainDoggles View Post
But right now the major difference in game between a Hurri and a Spit is that one is faster. That really shouldn't be the case, don't you think? They should feel different.
Just for the record - they are very very different indeed. Hurricane is much lazier in the climb and it flies ('feels') much heavier than the Spitfire, especially when the speed builds up. elevator feels different, the rudder is different and the rollrate is just horrendous. It does not retain it's energy nearly as good, if simply feels completely unique to the Spitfire and not only because of the obvious lack of speed. I can get into more details if you wish...

Other than that, I agree with what you're saying, there are many problems with the FM, but I wouldn't call them generic where plane A turns better and plane B climbs better, but I understand what you're saying.
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