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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Others sit down and wait or complain about the noise... ![]() |
#2
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And then we have little crying children sitting in their chairs at home doing nothing but typing, who use every other thread to spam their message "but the deveopers promised....D:!!!!" "I demand......!", "I am entitled to because I paid "money....!", writing in a style as if the Devs are sipping Margheritas laughing about all the folks they obviously ripped intentionally off. Not to speak about the extra kicks they give to the guy almost knocked out on the ground already. That was understandable in the very beginning, but now, over a year after release, it's just pathethic.
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Cheers Last edited by Bewolf; 07-19-2012 at 01:51 PM. |
#3
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man this thread is dire.
nobody knows when/ if this game will ever patch up. So there. end of. |
#4
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#5
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Nope, I do not, but enlighten me. What else is?
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#6
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You really don't know ? Take your time and read this.....
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#7
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I did already enlight him.......
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#8
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All you did was showing me some crash report, stuff I got myself before I worked a bit on my system.
What you could start with is opening a thread, giving your system specs and then we could try to figure it out. Because performance wise the game runs quite fine now, most problems stem from software conflicts. wish granted
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Cheers Last edited by Bewolf; 07-19-2012 at 02:25 PM. |
#9
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Given all the infos we got here about the state of the development team and the problems they have to overcome currently, you complain that things do not work propperly? Seriously? We are back to square one. There are people that debate on ideological grounds. What they should have gotten, what should have been, how the game should have released and so on, completly ignoring any real impact on such principles. Lots of "shoulds" and "ifs" and most of all "I"s. It's their ideal world populated by 100 percent funtioning robots where nothing ever goes wrong and payment grants you the perfect product you will be happy with ever after. And there are people debating based on reality, taking events and impacts outside the planning into account. If this was Silent Hunter V, where the product was even buggier then CoD when it arrived and the whole development got abandonded after three meager patches, then yes, I would undertstand your stance. But even THAT community stopped complaining after 2 or 3 months and simply started to break up the software and got on with modding.
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#10
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