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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-19-2012, 01:34 PM
Icebear Icebear is offline
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Originally Posted by Bewolf View Post
What do you like? The game? Most certainly not, giving the stance displayed in the forum. The community here? Can't be either, given how much get onto the nerves of those that simply realize that things are as they are and the devs are trying to sort it out. Maybe you mean you "like" to be unnerving? More likely, I suppose.
Why do you ask what I like when you obviously already know it? There are people who fight for that what they like and for there interests.

Others sit down and wait or complain about the noise...
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  #2  
Old 07-19-2012, 01:41 PM
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Bewolf Bewolf is offline
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Why do you ask what I like when you obviously already know it? There are people who fight for that what they like and for there interests.

Others sit down and wait or complain about the noise...
Yes, there are people who fight for what they like. And I have the biggest respect for those people, those that gather material, organize bug trackers, write mails to the Dev team construcivly outlining the problems and proposing solutions, digging themselves into the script language of the mission builder to get the best out of it even without official documentation, those kinda people.

And then we have little crying children sitting in their chairs at home doing nothing but typing, who use every other thread to spam their message "but the deveopers promised....D:!!!!" "I demand......!", "I am entitled to because I paid "money....!", writing in a style as if the Devs are sipping Margheritas laughing about all the folks they obviously ripped intentionally off.
Not to speak about the extra kicks they give to the guy almost knocked out on the ground already.

That was understandable in the very beginning, but now, over a year after release, it's just pathethic.
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Last edited by Bewolf; 07-19-2012 at 01:51 PM.
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Old 07-19-2012, 01:50 PM
pstyle pstyle is offline
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man this thread is dire.

nobody knows when/ if this game will ever patch up. So there. end of.
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  #4  
Old 07-19-2012, 01:51 PM
Icebear Icebear is offline
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Originally Posted by Bewolf View Post
Yes, there are people who fight for what they like. And I have the biggest respect for those people, those that gather material, organize bug trackers, write mails to the Dev team construcivly outlining the problems and proposing solutions, digging themselves into the script language of the mission builder to get the best out of it even without official documentation, those kinda people.

And then we have little crying children sitting in their chairs at home doing nothing but typing, who use every other thread to spam their message "but the deveopers promised....D:!!!!" "I demand......!", "I am entitled to because I paid "money....!", writing in a style as if the Devs are sipping Margheritas laughing about all the folks they obviously ripped intentionally off.

That was understandable in the very beginning, but now, over a year after release, it's just pathethic.
I fully agree to your point of view. But do you you know what else is "just pathethic" over a year after the release ?
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Old 07-19-2012, 01:54 PM
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Originally Posted by Icebear View Post
I fully agree to your point of view. But do you you know what else is "just pathethic" over a year after the release ?
Nope, I do not, but enlighten me. What else is?
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Old 07-19-2012, 02:02 PM
Icebear Icebear is offline
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Nope, I do not, but enlighten me. What else is?
You really don't know ? Take your time and read this.....
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Old 07-19-2012, 02:05 PM
omgclod omgclod is offline
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I did already enlight him.......
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Old 07-19-2012, 02:17 PM
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I did already enlight him.......
All you did was showing me some crash report, stuff I got myself before I worked a bit on my system.

What you could start with is opening a thread, giving your system specs and then we could try to figure it out. Because performance wise the game runs quite fine now, most problems stem from software conflicts.

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Yes best to slap me on your ignore if you are not open to debate from both sides, it will save me doing it to you.
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Last edited by Bewolf; 07-19-2012 at 02:25 PM.
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Old 07-19-2012, 02:12 PM
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You really don't know ? Take your time and read this.....
Ok, full stop. Are you aware of the size of the dev team? Are you ware of the funding sitation at 1c? Are you aware of the problems that arouse with so many of the old programmers leaving the dev team, including the old master himself?

Given all the infos we got here about the state of the development team and the problems they have to overcome currently, you complain that things do not work propperly? Seriously?

We are back to square one.

There are people that debate on ideological grounds. What they should have gotten, what should have been, how the game should have released and so on, completly ignoring any real impact on such principles. Lots of "shoulds" and "ifs" and most of all "I"s.
It's their ideal world populated by 100 percent funtioning robots where nothing ever goes wrong and payment grants you the perfect product you will be happy with ever after.

And there are people debating based on reality, taking events and impacts outside the planning into account.

If this was Silent Hunter V, where the product was even buggier then CoD when it arrived and the whole development got abandonded after three meager patches, then yes, I would undertstand your stance.

But even THAT community stopped complaining after 2 or 3 months and simply started to break up the software and got on with modding.
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Old 07-19-2012, 02:00 PM
omgclod omgclod is offline
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But do you you know what else is "just pathethic" over a year after the release ?
This
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