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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 07-17-2012, 12:06 PM
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philip.ed philip.ed is offline
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I agree to everything Bliss wrote. But the sad fact is that the engine is entirely useless if it is never efficiently worked with to achieve its potential. Or to at least achieve a sim that runs well and meets the high expectations previous flight-sims have laid out.

It's like owning a race-horse which has the potential to be the best in the world, but never training it efficiently to meet its potential. Unless the CloD engine is fixed/manipulated correctly, CloD will never be anything other than a channel scrap, which is why the comparisons to RoF are almost laughable, because in its current state CloD is only a dogfight/intercept-scrap at best.

It can be so much more.
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Old 07-17-2012, 03:41 PM
ATAG_Bliss ATAG_Bliss is offline
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Originally Posted by philip.ed View Post
.... CloD will never be anything other than a channel scrap, which is why the comparisons to RoF are almost laughable, because in its current state CloD is only a dogfight/intercept-scrap at best.

It can be so much more.
Strange - I can only assume you don't play cliffs online or ROF online for that matter? There's already easily 20x more going on in an online Cliffs mission than you could possible ever have in ROF. And that is taking into account all the stuff that doesn't work. In other words, you're right in saying you can't compare the 2. I think I have more objects as AAA at 3 airfields than you could have in an entire ROF mission, let alone the rest of the 100's of bombers, 1000's of objects that make up targets, ships etc..

I'd much rather have the potential for something, that something that is being worked on, than a game that runs well that is maxed out with absolutely nothing to do. But that's just me.
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Old 07-17-2012, 05:29 PM
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I should have added, Bliss, that I'm a 100% offliner and that's what my views are based on.

I agree with you completely about potential. But then we haven't considered the plans for RoD: a channel map, updated water effects and physics which highlight the engine isn't completely at it's full potential. It is still being tweaked. I think the issue with RoF is that the game current has a lot of interest, and drastic engine changes can upset this (as I think we may be seeing with CloD).
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Last edited by philip.ed; 07-17-2012 at 05:32 PM.
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Old 07-17-2012, 05:48 PM
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Originally Posted by philip.ed View Post
I should have added, Bliss, that I'm a 100% offliner and that's what my views are based on.
That explains a lot

The single player of ROF is great compared to the online, the AI was bad for a while though.
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Old 07-17-2012, 06:00 PM
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For those wanting ROF:CloD, I give you War Thunder: World of Planes. (except that you can earn a lot of planes with XP and dont have to buy them all)
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Old 07-17-2012, 06:10 PM
Specht Specht is offline
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Don't get me wrong, I love ROF, I play it everyday, but I don't want Cliffs of Dover to be like ROF, I just want it to be what it was promised to us, what we all expected for all those years waiting for its release...
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Old 07-17-2012, 06:33 PM
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Don't get me wrong, I love ROF, I play it everyday, but I don't want Cliffs of Dover to be like ROF, I just want it to be what it was promised to us, what we all expected for all those years waiting for its release...
Well then I dont get why people bring other sims into this forum. I like flying RoF, although I am not a big WWI sim fan, I love Falcon BMS, I love DCS and all its bits and pieces, I love what I have right now in IL2 (and love the thought of more to come). I have all these installed on my machine, they all have short comings, they all have things I dont really care for, but I am glad I have them, in whatever form I can get them.

That doesnt excuse the mess the IL2 is currently, but until an announcement comes that they stopped working on it, I am waiting patiently for the next patch.
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