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Mods King's Bounty: Crossworlds Mods |
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Thread Tools | Display Modes |
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#1
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Continuing with the micro changes and releasing as I go:
The Orc Tracker's Healer ability states: "The hunter heals and revives nearby friendly animals...". The revive part of that wasn't working so now Orc Trackers can resurrect (revive) a completely dead allied "beast" stack. Files affected:
/C\/C\ A newer update is available below... Last edited by MattCaspermeyer; 07-21-2012 at 07:02 AM. Reason: A newer update is available below... |
#2
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These changes deal with what is presented in this forum topic: Goblin Shaman 3 cast of astral and then attack?
I felt that this is an area that should have been looked at and fixed long ago by the developers, but it never was. So I decided to change it as part of my mod as a fix, rather than a new feature...
The Blood Shaman's damage may still be too high, but I think it is warranted to playtest it some and see what you think. As I mention, physical damage is somewhat easier to resist than astral. Note the before and after in the pairs of images. The first set is attacking the Goblin Shamans being controlled by Rakush. The first picture shows the new skill description. The second picture shows after the 3 Goblin Shaman stacks attack. For a level 3 unit, they killed 17 of my Demonologists (5 were killed by Rakush's Geyser spell) and still got to attack another unit. Seems pretty fair - before they would have killed my entire Demonologist stack, which seems pretty ridiculous. The second set of pictures is for the Blood Shaman. The first picture shows the damage type now being Physical, and the second picture shows the number of Demonologists left - they still killed 36 of them! But the Demonologists only had 5% Physical Resistance and so if I had higher Physical Resistance gear, then the damage would have been a lot lower. Anyway, try it out and let me know what you think. /C\/C\ Please download the update below... |
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