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#241
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Flickering smoke & I have also noticed the AI can't get there engines to stay running during the start of missions.
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#242
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E5462@2.8GHz, 4G DDR2, GTX460se, Win7 64bit |
#243
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This has probably been mentioned but my Hurricanes and Me 109s open with engines going, I must stop and restart them, and then the AC refuse to move. At least my Bf 110 works while the techies scramble. I hope they get it fixed as I dearly love this sim. I have RoF to play with, meanwhile.
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#244
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Did you make sure that your prop pitch is at 12:00 or full fine. In online missions it's bugged and the prop pitch clock will wind down on it's own to 9:00 full coarse and the plane won't move.
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#245
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I fly with auto engine management..and the 110 works fine. Also, with no foward movement of the AC the prop would be feathered..or are you having me on?? Thanks for your reply..I did check the Hurri instrument panel and, so far, have not found the prop control. I really fly for fun and to feel the history books I love. Cheers..!!
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#246
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Me 109 works fine..Hurri will not move forward for TO.
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#247
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Turn the Park brake off ... I think they are now spawning with Park Brake set. (Hurris that is)
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#248
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Silly me !!!
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#249
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The game got definitely worse for me with this beta patch (I did not try the previous version of the beta patch): I now have frequent launcher crashes and micro stutters are back.
I operate: i7 quad core 6 GB ram GTX275 Vista 64b |
#250
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Sadly, the real issue is now I have frequent CTD's where before I had almost none.
Frame rates good, but still crunch to the 14-18 mark with multiple planes over land. Without everything on high, but that I am sure I could play about with the settings. |
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