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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses.

View Poll Results: Should KB have multiplayer?
Yes 14 46.67%
No 16 53.33%
Voters: 30. You may not vote on this poll

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Old 06-22-2008, 02:03 AM
Zamolxis's Avatar
Zamolxis Zamolxis is offline
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Join Date: Sep 2007
Posts: 13
Default No... as in not yet

I agree with aldrich_gnat.

Sorry if I upset any MP addicts, but I voted "no" because I don't want to have the devs being pushed by the gamers to try to fetch some MP i/o focusing their efforts into developing a flawless SP.

Look what happened with H5 because of the pressures from both Ubi & the fans which raised the expectations to levels Nival just couldn't handle. From what looked like an amazing project on the paper, only 1/3rd of its potential made it to the game as it should have been. Another 1/3rd let's say made it but badly implemented (it was there, but either buggy, either working less good than in previous titles), and the rest not implemented at all.

They wanted to deliver everything possible in the first release w/o putting things in perspective. H3 raised the potential of working alignments to almost 10, but Ubival tried to put as many "cool" creatures as possible in their 6 initial alignments, that there wasn't room left for more than 1-2 others afterwards. They wanted to have SP, MP, map editor etc, as soon as possible, and ended up with a buggy SP, an unplayable MP and maybe one of the least user friendly map editors I have ever seen.

No, I want 1C to focus all their efforts into finding the last bug, adjusting what can still be adjusted to have things balanced, even correct all that needs to be corrected in their spelling. And if the release will be a real pleasure to play, not the headache H5 was, then I'm gonna start waiting for them to develop MP, map editor, work on a new alignment for the expansion etc.

Last edited by Zamolxis; 06-22-2008 at 02:08 AM. Reason: typo
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