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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-11-2012, 04:06 PM
senseispcc senseispcc is offline
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If the problems with the tree that are not present at a distand is not a problem for you so be it but for me it is a big one and I like to fly low over a land so realistic possible. Why are there tree in one region and not in all the other around this one?
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Old 07-11-2012, 04:53 PM
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SiThSpAwN SiThSpAwN is offline
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Originally Posted by senseispcc View Post
If the problems with the tree that are not present at a distand is not a problem for you so be it but for me it is a big one and I like to fly low over a land so realistic possible. Why are there tree in one region and not in all the other around this one?

Well as this is a beta patch, and this has been brought up many times we can hope they will put this on their list of things to fix (preferably high up on that list). I think OP was hoping someone had some tips on improving his results. I dont think anyone said it wasnt a problem for them, on that same note, it doesnt stop me from getting shot down by blue either
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Old 07-11-2012, 05:14 PM
pencon pencon is offline
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I think 1.06 was the best patch and plan on going back to it . This suddenly trees popping up in front of the plane thing really kills the whole experience .
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Old 07-11-2012, 05:18 PM
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I think 1.06 was the best patch and plan on going back to it .
Kinda defeats the purpose of installing a beta patch in the first place doesnt it?
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Old 07-11-2012, 05:56 PM
TonyD TonyD is offline
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Originally Posted by SiThSpAwN View Post
Kinda defeats the purpose of installing a beta patch in the first place doesnt it?
True, but I sympathise with the sentiment. I’ve had to live with the ‘blue lines’ issue since the official update, which has now thankfully been corrected. To have this replaced with the current tree error has had me considering doing the same, as the blue lines seem to be less of an immersion-killer (although admittedly they had been greatly reduced in the last beta).

I’m also sure that they are well aware of the issue, as there have been just as many posts on sukhoi.ru as here regarding it.
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Old 07-11-2012, 06:07 PM
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SiThSpAwN SiThSpAwN is offline
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I am not downplaying the issue at all, I totally agree, although I have had luck with some of the fixes suggested, well limited luck, but my point is that if you are installing a beta patch you should assume its to find problems and not end up with a perfectly running game... that should be expected from the official patch when its ready, rolling back to an earlier patch doesnt help us move forward, of course if you aren't interested in testing and submitting issues, well then carry on
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Old 07-11-2012, 07:11 PM
pencon pencon is offline
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Originally Posted by SiThSpAwN View Post
Kinda defeats the purpose of installing a beta patch in the first place doesnt it?
Well once they get their pop up trees fixed I'll update again . I just fly offline anyway .I'm not all that tech savy to send in a report .I'm sure there's plenty of Die hards on here that will send in reports .

Last edited by pencon; 07-11-2012 at 07:14 PM.
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Old 07-21-2012, 03:19 PM
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jamesdietz jamesdietz is offline
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Checked your suggestion with" Fraps" doing same simple mission with one aircraft over & over, with different" tree settings" & I have to say you are absolutely right.High settings kill FPS down low & Very low to None give me about 4-5 extra FPS( about 17-19,) near the ground,still not great but making combat at low altitudes not so frustrating with my rig. Sad in that it takes away a great deal of immersion tho.
Thanks for your post!
( Once they get this patched to the best of their abilities there will be a new graphics card in my future , but until they do I'll have to wait!)
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