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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-10-2012, 08:18 AM
Winger Winger is offline
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Join Date: Jul 2010
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Quote:
Originally Posted by skouras View Post
The spitfire I is way to slow to catch up the AI bf-109's
on the other hand if you fly the 109 you can catch the spitfire I AI more easy
in reality that wasn't be the case

you chase the 109's and they are make some very quick manouvers or rolls
you chase the spits and they are deploy the flaps
come on...
You guys got your 100 octane and I KNEW IT - what you want next is a button "AUTOMATIC KILL" or what? We have some really nice balance right now. If a 109 starts to turn he is dead. If a Spit is bad in energymanagement he ist dead.
Its that simple.

Winger

EDIT: Or are we talking Singleplayher here? If yes i didnt say anything since i dont care for singleplayer.
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  #2  
Old 07-10-2012, 08:57 AM
Continu0 Continu0 is offline
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Location: Luzern, Switzerland
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Quote:
Originally Posted by Winger View Post
You guys got your 100 octane and I KNEW IT - what you want next is a button "AUTOMATIC KILL" or what? We have some really nice balance right now. If a 109 starts to turn he is dead. If a Spit is bad in energymanagement he ist dead.
Its that simple.

Winger

EDIT: Or are we talking Singleplayher here? If yes i didnt say anything since i dont care for singleplayer.
He talks about singleplayer....

Do you have the latest beta? it fixes the unrealistic rolls...
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  #3  
Old 07-10-2012, 09:15 AM
Winger Winger is offline
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Originally Posted by Continu0 View Post
He talks about singleplayer....

Do you have the latest beta? it fixes the unrealistic rolls...
Planeperformancewise i am totally happy with the last beta.

Winger
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