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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-09-2012, 09:22 AM
Codex Codex is offline
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Quote:
Originally Posted by Wolf_Rider View Post
That's a very good question... what do they hope to achieve by it and retain credibility in doing so?
and make no mistake though, some really do seem to enjoy it.
Well I'm not going to speak for others, but what I wanted to achieve was to make my disappointment heard. I couldn't careless about credibility, at the end of the day who is more or less credible than the next simmer in this place anyway? The devs know what they're doing, the customers know what they want, why is it so hard to meet in the middle?

I think Mystic's post is spot on, it's not rocket surgery.
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Old 07-09-2012, 10:04 AM
Vengeanze Vengeanze is offline
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Good post, MysticPuma.
You end your post with saying "...it really would go a long way to make us believe we aren't being ignored and hung out to dry?"

The anticipations were high, like you said, and 1C tried to deliver but misjudged the effort needed.
Now the game just costs money and takes time from the sequel.
Check the last quote of B6 in this thread.
http://forum.1cpublishing.eu/showthread.php?t=32600

Lets file this game under "Too high ambitions. Couldn't deliver." and get ready for flying a Yak.

Gonna go play some Fifa whilst dreaming of the Essex again.g
  #3  
Old 07-09-2012, 10:54 AM
Codex Codex is offline
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Originally Posted by Wolf_Rider View Post
If you don't care about credibility, then why should the developers put a foot forward? Why should they treat you as credible?? What's the point of "meeting in the middle", when there is no middle? the developers put a foot forward and it is instantly stomped on





I actually don't blame the developers for their silence, considering the amount of abuse they've been subjected too and credibility isn't of any concern
I don't care if the devs take me as being credible or not, what do I have to prove? Nothing. My credibility comes from my credit card and my knowledge as a programmer. I know what its like to develop software and I know the pressure these blokes are under. But that doesn't take away the fact that I am a paying customer, they need people like you and me to survive.

There is always a middle ground and I feel they're stepping in the right direction with latest patch. I have never bagged the devs or pointed the finger at anyone but I do have the choice to continue to support this project, which at the moment, has waned, hence I'm now taking a wait and see approach.

I've said on many occasions that the best thing the devs can do is be open honest, that way we all know where we stand. I would have been happy to have waited another year or more for CloD to have come out, as long as it was a polished product. As a paying customer I shouldn't have to worry about the internal politics of what goes on, I can get that crap for free on ABC TV during question time in Parliament.

Besides if they're remaining silent because they're worried about the abuse, 10+ years of IL-2 should have toughened them up by now
  #4  
Old 07-09-2012, 12:54 PM
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addman addman is offline
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As Oleg is no longer present and most (if not all) of the old team is gone I, personally, see little credibility from the current MG team looking back at the last year of development. It's not that I don't want to believe in them but the "results" speaks for themselves. I have to give them big credit for trying over and over again though, it's like watching someone trying to escape from quicksand. As a lot of members on this forum, I have been around the block for quite a while and all I can say is that how luthier and his team choose to work and communicate on CloD will reflect on the sales on BoM (if it ever will be released).

Some may argue that "you will buy BoM even if you're saying you won't" and that might have been true if it was Oleg and the old team but I feel no obligations whatsoever to luthier and his crew nor do I feel I have to buy it just to support the genre, I'm not that desperate for a decent WWII combat flight game. Also, it only gives developers the signal that it's ok to release mediocre software just because a certain set of people are so desperate for it. As for what the OP said, I personally don't give squat about dev updates if there is no substance to them. A working patch with REAL fixes and a thorough readme is all I (and many others) want, not hot air and fancy empty words.

P.S Good thread!
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Last edited by addman; 07-09-2012 at 12:57 PM.
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Old 07-09-2012, 12:57 PM
Allons! Allons! is offline
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Again, good post, MysticPuma.

The situation is quite muddly because other then in regular markets we as customers cant choose between different products all satisfying at least our basic needs (a playable and to some point realistic game) and as well the producers have a very small customer niche they have to deal with until they dont want to develop something completely other and give away all their WWII filghtsim skills. So the Devs and us are reliant on each other.

I would describe the overall situation not as being a producer/customer relation but more of a company/shareholder relation.

A relationship that is unsatisfying for us because normal customer rights dont give you a solution. Its unsatisfying as well for them because constant communications during the development process, transparency, honesty, credibility and all these factors that shareholders demand, are definitely not prime assets of the "vexed russian soul".

Most of us here are ourselves working, in whatever business, most of us have experiences in some kind of project management (in private and/or business life) and we generally await to recieve the same level of professionality that we try to deliver in our real lives.

The latest patch has shown all the problems that constantly accompany this game: Much has been done by the developers, stuff that hasnt been demanded at all (tracers ricochet), some that has been demanded (AI barrel rolls) and has been fixed, some that we all maybe didnt recognise yet. Nothing besides a "hooray, here it is" was communcated. We are still waiting for a simple list of features or fixes that the devs included. The community still and again has to find out tweaks and tricks how to get this game running, what to do and what not to do. No wonder, there isnt much cheering for this patch that has obvious and hidden pros and obvious cons.

But then, its one thing, to whine unprofessionality. We all could show some more professionality as well. Is somebody tells us his game is not working, we should demand the systems specs and give clear orders where to look at. If we get something working, describe it here. Update the bugtracker, if something is fully or partially fixed.

To me, most of CoD works right now. I have my fun at KV13 and ATAG and with the channel battles campaigns from desastersoft. Sure, much has to be done but i can wait for it being fixed..
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