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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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S!
Snapper, spotting and LOD issues are still the same. I use same resolution as you do and sometimes can spot the very distant dots but help me twiddelydoo when they get closer.. ![]() |
#2
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Oh.. didn't know that those were "sighting reports" - thank you for that hint!
And what I fear is really true... there is a bug! That's nasty! My appreciation for the recently-much-improved CoD suddenly took a big turn downwards! Just as I thought we got rid of game-breaking bugs (my subjective view), another one pops up! Why did I open the Thumbs-up thread again? ![]() |
#3
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It's enough to drive ya nuts! LOL
The momentary plane-disappearing act is off-putting, but after awhile I found I kinda expected it and just automatically anticipated where the dot would suddenly reappear as...a plane. Usually. Sometimes I fail to reaquire it and curse the CoD gods! ![]() I've found the plane-sighting reports work fairly well, as long as you keep track of your current location (usually pretty easy on the current Channel map). As soon as I see a report come up on a custom Server Window (since I can never understand what the helll the controller is saying), I pull up the ingame map, check the grid ref of the enemy a/c and its direction of travel, and roughly calculate the bearing and alt I need to take to intercept. Sometimes it's a no joy if the e/a changes its course and/or alt in the meantime, other times I experience an "aha" moment when a tiny dot(s) appear roughly where you predict. Good luck and hope to run into you online! Snapper
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#4
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Yeah, that's what I did so far, too! Looking up the Grid on the map, while keeping the target's course and alt in mind - but the success was limited, as I said
![]() Additionally, I've found the target info from ground crew to be completely useless - it always says the same... judging by the dev's modus operandi so far, I assume they've just hard-coded some lines in and hope that nobody will notice! ![]() How long does it usually take for bugged-out planes to reappear? Edit: Tested again and I can confirm that but now... A juicy target (Bf110) just disappeared at some distance, and I just couldn't find it again ![]() However, at least some people don't seem to be bothered by this - a Bf109 (human) tracked me for some time, as he proceeded to shoot me down... Maybe there is some method to solve this? Like it worked with the tree LoD issue, with some setting needing to be changed (and possibly re-changed) - but I got no idea which setting, or even settingS that might be ![]() Last edited by Redroach; 07-05-2012 at 10:46 AM. |
#5
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http://forum.1cpublishing.eu/showpos...&postcount=430
It may be worth revisiting this small conf.ini change with the latest patch. It did reduce/eliminate the disappearing dot, but affected overall frame rates, too.
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#6
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#7
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Are you really sure those automatic reports are aircraft that have been "spotted"? Sure, you ATAG guys know best because you implemented it, but it someteimes feels different.
For ex. I had a report yesterday that picked up planes on a grid which was presumably the location of their home airfield, at angels 1,5k or something - which indicates that they've just taken off, something what Chain Home is known to have been capable of ![]() |
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