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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Fps and Nvidia gpu | |||
6XX fps Improved |
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3 | 4.55% |
6XX fps Same |
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2 | 3.03% |
6XX fps Decrease |
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4 | 6.06% |
5XX fps Improved |
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10 | 15.15% |
5XX fps Same |
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6 | 9.09% |
5XX fps Decrease |
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27 | 40.91% |
4XX fps Improved |
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7 | 10.61% |
4XX fps Same |
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6 | 9.09% |
4XX fps Decrease |
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1 | 1.52% |
Voters: 66. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1
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Significant decrease on my 560ti, below current release version.
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#2
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580 1.5gb here and i'm getting mixed results,
significant gains low over London but smaller drops in some other situations, in particular number of aircraft seems to have a greater affect than previously. Light clouds there is a very small increase in fps but with 'heavy' clouds fps drops to levels a little below previous fps (and as fps was low previously this can be rather detrimental). In general, for my style of offline play (large, historical type missions) the difference is often enough to tip a previously playable mission into 'unplayable'. Shadows seem to have a greater affect than previously (i normally run with them off but keep hoping) But as mentioned sometimes there are improvements, so i can't say it's a total loss of fps. |
#3
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GTX 460 1GB Increased but still fiddling with the settings so cant tell really
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#4
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Spec's below. GTX580 3Gb GPU decreased from avg 45fps to avg 35fps with latest patch. From the poll so far, I'm not alone.
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#5
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I'm not getting this...I just can't understand how these patches can have such a negative effect on nvidia card especially those 3 gig and above, which I have.the gtx580 3gig.
I have tried the new patch...and am STILL getting ridiculously low fps ..in the single digits, when there is dust present (take off and landing) and when I trail behind smoking british bombers. I can't for the life of me figure out how the devs cant get this right/fixed. I would love to try out the new BOM when its ready, but I won't until they fix this. Almost a year and a half since initial release, and we are still dealing with these heavy graphic issues, its just amateurish. |
#6
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GTX 590 2x1.5GB card. The game is now running at around 10-20FPS with medium clouds. It never ran this bad. Ever. not even on my last box, right after release.
I thought it's some driver issue, so I went back to the last official driver with the same results. ![]()
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#7
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Hard to really pick an option, I went with 4XX decrease, BUT I dont get the stutters, pauses with effects that I did before, and this is with clouds on. So while my frames are down, the smoothness of the game, especially over dense ground areas is vastly improved.
I still have some troubles with heavy dust on the ground, so I would think tweaking of effects still is in the works, but it seems like a move in the right direction. If I compare my FPS to other flight sims, I would have to say the are are par, especially if I consider all factors. I can do a free flight over London without pause... this is my personal benchmark as it was one of the first things I did when I got the game. It is much improved. Cockpit also seems to be a hiccup, has anyone else noticed this? In cockpit I will average about 40 FPS, outside views will jump 20+ and fly by, well the FPS is in the 100s... I think a graphic option for scaling the cockpit textures like DCS has might have been a good idea... dunno.
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#8
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Yeah I had the same thing with the cockpit sith but since the beta 60fps galore
![]() Dawg may have found a fix though ![]() Tbh like real life it's being ages since I visited London I might have to go sight seeing tonight ![]()
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#9
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If you switch from original textures it will dramaticaly change the quality(instrument clarity) of the cockpit for a minimal fps increase, I wouldnt unless the machine in question is below spec as the cockpits are one of the best parts of the sim. Partical effects seem to be a hog (ju88 engines!) and when I set them to medium I didnt gain much in return.
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