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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-30-2012, 03:39 PM
Ernst Ernst is offline
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Quote:
Originally Posted by SlipBall View Post
Explain stall behavior you are seeing.
http://www.il2bugtracker.com/issues/310

Is well know from literature that 109 had gentle stall and once departed it was easy to recover.

Now, try to come out of a stall in CloD. And is very easy to spin...
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  #2  
Old 06-30-2012, 03:52 PM
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SlipBall SlipBall is offline
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I try to watch my air speed to avoid such a problem. The only stalls I have had, were intentional for testing....you have to apply opposite rudder right away at first sign of a spin
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Last edited by SlipBall; 06-30-2012 at 03:55 PM.
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  #3  
Old 06-30-2012, 04:50 PM
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GF_Mastiff GF_Mastiff is offline
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when exiting game, launcher is still running in background have to kill process.
Also no friction on aircraft in air or on ground wheels.
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  #4  
Old 06-30-2012, 05:04 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by dreamofire View Post
I just tried out spitfire, the artificial horizon on spitfire sometimes malfunctions. I dunno if it's a bug or a feature...
If you make a lot of violent maneuvers the gyroscopes get messed up and the instrument displays wrong data. It's normal and it happens on all aircraft.

If you fly straight and level for a while you will see that it returns to center after a while

Quote:
Originally Posted by Untamo View Post
S!

An hour ago on ATAG, my plane just vanished and the camera was left hanging in the air.
This is not a patch bug, it happened with previous versions too. It's got something to do with the way the despawn scripts are handled on the server.

If you take off and then touch your wheels on the ground, the script thinks you landed and after a minute or so it will despawn your aircraft.

The trick is to get sufficient speed on your take-off roll and then smoothly but firmly lift-off. In other words, try to avoid bouncing up and down during your take-off.

Hope it helps
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  #5  
Old 06-30-2012, 05:38 PM
Warhound Warhound is offline
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Quote:
Originally Posted by Blackdog_kt View Post
This is not a patch bug, it happened with previous versions too. It's got something to do with the way the despawn scripts are handled on the server.

If you take off and then touch your wheels on the ground, the script thinks you landed and after a minute or so it will despawn your aircraft.

The trick is to get sufficient speed on your take-off roll and then smoothly but firmly lift-off. In other words, try to avoid bouncing up and down during your take-off.

Hope it helps
Bliss posted a while back that it's actually due to your plane spawning slightly off the ground, falling down and the game registering that as a landing.
So nothing we do affects it, and there's no way to see if a player is inactive to trigger the despawn in another way.

http://forum.1cpublishing.eu/showthr...t=32573&page=2
see posts #19 and #21
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  #6  
Old 06-30-2012, 05:48 PM
BH_woodstock BH_woodstock is offline
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was on ATAG server flying along.. and all of a sudden.....BAM!!!game crashes and i see a runtime error and to please contact program tech for support.


amd dual core 5400+
6gb ram
gtx460
win7 ultimate.
tackir
ms swff2
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  #7  
Old 06-30-2012, 05:48 PM
28_Condor 28_Condor is offline
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The game is running more smoothly, especially in the clouds

But I had my first CTD has long time, using just the WEP with spitMK1'100 octanes...

It seems like a bad joke

My system:
i7-2600K
GIGABYTE GA-Z68MA-D2H-B3
Corsair Vengance 4gb 1600Mhz
VGA NVidia 470

Last edited by 28_Condor; 06-30-2012 at 05:51 PM.
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  #8  
Old 06-30-2012, 05:46 PM
Sidious78 Sidious78 is offline
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Default Weird colors

Signed up to report this bug...

The picture says it all, really. This was also a problem with the older beta-patch. Colors are messed up in the BF110 too.

FM: The 109 enters a spin way to easy, and I find recovering from one all but impossible.

General: Perfomance is fine, I have no stuttering.

My system:
Intel Core i5-2500 3.30GHz
8 GB RAm
GeForce GTX 570 (301.42)
Attached Images
File Type: jpg 109.jpg (589.7 KB, 105 views)
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  #9  
Old 06-30-2012, 06:24 PM
Insuber Insuber is offline
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Quote:
Originally Posted by Sidious78 View Post
Signed up to report this bug...

The picture says it all, really. This was also a problem with the older beta-patch. Colors are messed up in the BF110 too.

FM: The 109 enters a spin way to easy, and I find recovering from one all but impossible.

General: Perfomance is fine, I have no stuttering.

My system:
Intel Core i5-2500 3.30GHz
8 GB RAm
GeForce GTX 570 (301.42)
Check that the Anti-epilepsy filter is OFF.
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  #10  
Old 06-30-2012, 06:45 PM
jf1981 jf1981 is offline
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Quote:
Originally Posted by Sidious78 View Post
Signed up to report this bug...

The picture says it all, really. This was also a problem with the older beta-patch. Colors are messed up in the BF110 too.

FM: The 109 enters a spin way to easy, and I find recovering from one all but impossible.

General: Perfomance is fine, I have no stuttering.

My system:
Intel Core i5-2500 3.30GHz
8 GB RAm
GeForce GTX 570 (301.42)
Looks spit has been mod the other way, it's so difficult to stall or spin it, unless you're really pushing up to the limits.

Not sure maybe the real is like this ? Don't know.
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