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#91
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Have you followed BlackDogs steps to prepare your install for the latest beta? |
#92
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#93
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#94
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Hey SlipBall,
The game runs well on my system but I'm getting the launcher crash when closing the program or when loading a quick mission after having completed a previous mission. A restart sorts this out...but a bit weird, its also intermittent which doesnt help track it down either. System Specs AMD FX-1400 X4 3.6ghz Asus m5N78L MB 8 gb Corsair 1600MHz CL9 DDR3 Win 7 64bit. Nvidia GTX560 Last edited by Taff in Exile; 06-30-2012 at 10:55 AM. Reason: missed a detail |
#95
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#96
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Strange you should be fine by that system, I would suspect another program...be sure to send in a crash/dump to devs
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#97
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Any of you with a crash on launch,
If you receive a crash due to CLR20r3 (not Appcrash): * Verify Integrity in steam (reverts to last official) * RUN THE GAME WITH LAST OFFICIAL VERSION (This installs several things that won't run if you install the beta patch straight away!) * Install beta patch and play! |
#98
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Has anybody tried the new 12,7 ATI beta driver?
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#99
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S!
Steuben, no problems with Catalyst 12.7 official betas and 12.7 Cap 1. I get too the launcher.exe crash when exiting the game, not during gameplay. But what I have noted which is pretty annoying is that trees when flying at low altitude sometimes appear only close to you within this "Ring of LOD". I mean some trees, not all as most of them for sure are there. Easiest this can be seen when taking late afternoon QMB and wathing it happen as shadows reveal it pretty easily. |
#100
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odd though...I've just played 6 quick missions without an issue. Maybe as suggested it was another program in the background. All in All the patch was a big improvement for Me. Cheers Last edited by Taff in Exile; 06-30-2012 at 12:05 PM. Reason: spelling |
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