Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > FMB, Mission & Campaign builder Discussions

Reply
 
Thread Tools Display Modes
  #1  
Old 06-24-2012, 09:45 AM
David198502's Avatar
David198502 David198502 is offline
Approved Member
 
Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default

i will take that duty with joy!
testing it now-report will follow soon
__________________
Reply With Quote
  #2  
Old 06-24-2012, 12:11 PM
David198502's Avatar
David198502 David198502 is offline
Approved Member
 
Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default

well Kodiak...this works perfect from what i have tested so far!great work.thank you!
__________________
Reply With Quote
  #3  
Old 06-25-2012, 07:25 AM
David198502's Avatar
David198502 David198502 is offline
Approved Member
 
Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default

ok Kodiak, as already mentioned, the script works perfect!
after a few tests on my own, some of my squad members tried a mission with this script.
it was great fun, and everything works....
but i have seen one minor thing, which is distracting a bit....if one bails out, the plane will disappear immediately.thats the only thing i would like to have changed.

on the other side, i like the fact, that if you spawn on a base(on ground), and leave the plane, it will get back into the pool as well.thats good if you forgot to change your loadout for example....
and i also like the fact, that the planes disappear in general after one leaves the plane...but when you are in a dogfight, it loooks weird, when the pilot in front of you bails out, and the plane suddenly is gone...besides, i think that one doesnt get the kill for it in this situation(though im not sure on this).

i assume, that i probably have to change only one line in the script to cure this problem, but i dont know which one....
__________________
Reply With Quote
  #4  
Old 06-25-2012, 08:37 AM
FG28_Kodiak FG28_Kodiak is offline
Approved Member
 
Join Date: Dec 2009
Location: Swabia->Bavaria->Germany
Posts: 884
Default

Hm must take a look at this, problem is both leaving the plane via Esc and parachuting called OnPlaceLeaved so i must try a other way to get this fixed.
Reply With Quote
  #5  
Old 06-25-2012, 10:04 AM
David198502's Avatar
David198502 David198502 is offline
Approved Member
 
Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default

ah ok...well its not a major issue...but if it can be solved without too much effort, i would be glad...if not, im happy as well with what i already have.
__________________
Reply With Quote
  #6  
Old 06-25-2012, 10:14 AM
FG28_Kodiak FG28_Kodiak is offline
Approved Member
 
Join Date: Dec 2009
Location: Swabia->Bavaria->Germany
Posts: 884
Default

Ok new version, should work can't test it at the moment (not at my gaming Pc at the moment):

see new version at
http://forum.1cpublishing.eu/showpos...2&postcount=40

Last edited by FG28_Kodiak; 06-26-2012 at 04:17 PM.
Reply With Quote
  #7  
Old 06-25-2012, 10:18 AM
David198502's Avatar
David198502 David198502 is offline
Approved Member
 
Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default

hey Kodiak...no problem, its my duty and a honor to test it!
thx for the really quick fix,.....will try it now..
__________________
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:24 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.