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#1
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i will take that duty with joy!
testing it now-report will follow soon ![]() |
#2
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well Kodiak...this works perfect from what i have tested so far!great work.thank you!
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#3
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ok Kodiak, as already mentioned, the script works perfect!
after a few tests on my own, some of my squad members tried a mission with this script. it was great fun, and everything works.... but i have seen one minor thing, which is distracting a bit....if one bails out, the plane will disappear immediately.thats the only thing i would like to have changed. on the other side, i like the fact, that if you spawn on a base(on ground), and leave the plane, it will get back into the pool as well.thats good if you forgot to change your loadout for example.... and i also like the fact, that the planes disappear in general after one leaves the plane...but when you are in a dogfight, it loooks weird, when the pilot in front of you bails out, and the plane suddenly is gone...besides, i think that one doesnt get the kill for it in this situation(though im not sure on this). i assume, that i probably have to change only one line in the script to cure this problem, but i dont know which one.... |
#4
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Hm must take a look at this, problem is both leaving the plane via Esc and parachuting called OnPlaceLeaved so i must try a other way to get this fixed.
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#5
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ah ok...well its not a major issue...but if it can be solved without too much effort, i would be glad...if not, im happy as well with what i already have.
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#6
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Ok new version, should work can't test it at the moment (not at my gaming Pc at the moment):
see new version at http://forum.1cpublishing.eu/showpos...2&postcount=40 Last edited by FG28_Kodiak; 06-26-2012 at 04:17 PM. |
#7
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hey Kodiak...no problem, its my duty and a honor to test it!
thx for the really quick fix,.....will try it now.. |
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