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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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[id Hayward;436832]Yes, I'm sure there must be someone out there who wants to risk a huge investment for a small market of crybabies.[/QUOTE]
If the team of rof would start a project on let's say pacific ww2 i bet that more than a risk would be an investment.
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#2
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I have over 1500 hours of fun and some frustration with CloD for £50, that works out at just over 3 pence per hour, I will be buying BoM for sure even if it isn't perfect!
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
#3
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S!
The last beta gave me some hope with CoD as the performance increased considerably from earlier releases. But again the game should have been a lot better since release as the devs had more than 10 years COMBINED experience with IL-2 series, no more novices or without extensive data to use in development. So let's hope BoM or whatever the sequel will be, runs out of the box right away with the bitter lessons learned from CoD release. Being one of the best and only publishers of flight sims does not warrant to slack the slightest ![]() |
#4
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adonys my personal opinion is, don't formalize your opinion already!
The game will have updates, and things will be fixed! Both games have the same game engine so one game will be the shadow of the other. I bet they will not release BoM until they got the game running well. (This is what I think). I will just buy BoM if CoD runs well! If CoD runs well, BoM will run well too! About your main suggestion. 1) It look's great and it's what everyone want's to listen. I don't think a game engine can be worked like that. Like extreme development, you make a small release/feature each week. In a short time span as a week working on the game engine(graphic engine etc), develop, test, fix, test and release. I bet that is impossible. A monthly time span would be more likely. Even like that, when you are digging to much, it's easy to screw. 2) BoM is a mod add on basically, just new planes, new maps, new objects, so there is no need for testing. Like I said they have the same engine, so they share the same features and problems! Just with different environments! About everything else you said, I have the same opinion. Last edited by ems9; 06-22-2012 at 04:19 PM. |
#5
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The fact that they haven't done it should tell you all you need to know about why 1C has no competition.
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#6
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IMHO the fact that they didn't do tells me only that they didn't choose to do it, I'm still not able to read the mind of the rof developers.
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#7
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Jason has posted the reason many times. Money.
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#8
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Is it really that impossible for you to post without inserting a jab every other line? Strike two, vacation impending.
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#9
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Please don't ban me! I don't want to miss the whining about next Friday's announcement that the patch isn't ready yet...
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#10
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![]() Quote:
I don't remember the specific time frame, but Jason at one time wanted to do another theatre of WW2. I THINK it was very shortly before becoming involved with RoF. I also believe there had been speculative updates from 777 Studios declaring the possibility of WW2 CFS. These were over a year ago - one of Jason's" year in review/where we are going next year" updates. I haven't read more about that speculation since. It's not easy. It's not cheap. We're a tuff crowd to please. |
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