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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 06-17-2012, 11:47 PM
5./JG27.Farber 5./JG27.Farber is offline
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Originally Posted by bw_wolverine View Post
There was some confusion about the time of the mission this weekend if you weren't on the forums or checking regularly. A few of my guys ended up joining late or not at all. We'll sort out a better way to keep everyone informed.

The bigger issue was the single digit frame rates when getting engaged with the enemy. I'm hopeful that it won't play out that way during the campaign. It seemed to get the worst when we had bombers and enemy fighters in the same area.
The time was my fault! -although I did make a post and send everyone a PM!

The mission was an extreme example! Although most people reported positive results!

S!
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  #2  
Old 06-18-2012, 03:55 AM
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bw_wolverine bw_wolverine is offline
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Originally Posted by 5./JG27.Farber View Post
The time was my fault! -although I did make a post and send everyone a PM!

The mission was an extreme example! Although most people reported positive results!

S!
Got reports from pretty much every Red flier on coms about the frames. It was positive in that it didn't crash We'll see if it gets that bad next Sunday.
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  #3  
Old 06-18-2012, 08:02 AM
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Osprey Osprey is offline
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Yes it didn't crash but frames were <1 in the big mash-up. I don't know if blues had the same thing because they seemed to be getting hits on target. Once the main group had broken up then frames were fine.

Question though. At the scramble bases in the map will all squadrons be available? What I mean is that I can choose #501 as the squadron from any of the bases. We need the codes when forming up.
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Old 06-18-2012, 08:23 AM
5./JG27.Farber 5./JG27.Farber is offline
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Yes.

Did you all restart your machines before the battle or had they been on all day? I was getting about 25 frames minimum during the raid by the 27 Ju88's... It was bearable.
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Old 06-18-2012, 10:03 AM
_79_dev _79_dev is offline
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All those fps drops were caused by bombers leaking fuel and coolant. Smoke behind theme is just frame killer so You have to have rally good hardware to survive furballs like that with no fps drop. That was only for test purpose, and there will not be 40+ contacts around You during campaign. Hoping for patch next week, or new graphics card and RAM.
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Old 06-18-2012, 10:19 AM
5./JG27.Farber 5./JG27.Farber is offline
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Osprey and Wolverine what are your system specs?
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Old 06-18-2012, 10:23 AM
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We were the first group in to attack them and there were no leaks at that point. It seemed to be a pure numbers problem.

I have a good rig Farber, i5 2500k and 560Ti twin frozr.
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Old 06-20-2012, 01:29 AM
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Originally Posted by 5./JG27.Farber View Post
Osprey and Wolverine what are your system specs?
intel i7 940 processor
12gb ram
eVGA 580 GTX w/ 1.5 gb ram
Game running from OCZ Vertex 2 SSD
Cable internet connection at 28mbps down, 1mbps up
Windows 7 Pro
Hardware sound (CL x-fi)
TrackIR 5


I don't have bad hardware. My rig is probably one of the better ones playing and I have worked on it to make sure it runs nice and lean. I had one of the better pings on the server too (not that that really matters anymore) and my connection is very stable.

Sorry for the late reply.

Like I said before. Hopefully it won't be as bad on the day. It would be very interesting to have everyone take note of their lowest and highest frame rates during the mission. I doubt the issue is a red/blue one and that everyone will get the slowdowns we saw if they are engaging the same way we are.

Keep in mind: the RAF fighters are going to be aiming towards the bomber formations for their attacks. Luftwaffe fighters don't have to do that. If the frames get bad pointing in that direction, they can just wait a second and engage when the RAF fighter comes away from the bombers. It's unfortunate, but that is a sort of advantage.

But who cares. I just want to try this and get flying in a real Battle of Britain situation with real pilots involved. I'm tired of having to choose between playing against humans on dogfight servers or AI in BoB situations.

Roll on Sunday...though it's unfortunate also that the England/Italy fixture is that day Hmmm choices....
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Last edited by bw_wolverine; 06-20-2012 at 01:40 AM.
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  #9  
Old 06-19-2012, 02:13 PM
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People, the issue is the same regardless of the server or ping. See the thread on the fastest public us based server ATAG, they have the same issues. Not a lot to do with the server.

ATAG stutters

http://forum.1cpublishing.eu/showthread.php?t=32222

I always flew bombers in IL-2 and have been giving the Bf-110 a try and the multi engines flying in groups cause all types of issues never mind there are some issues with the damage effects causing even more pauses and stutters intermittently.

When I was living in NZ and playing IL-2 on a US server I had a 150-200 or so ping, yet my frame rates where fine and lag was not a huge issue.

Even with the new graphics of Clod we should be able to tune our video settings for sp or mp for whatever FPS you like, (me im happy with 30+ some want 50-60) and always have a satisfactory experience. The server ping or speed is not really the issue. (though a higher ping will cause lag but not these freeze ups.)

The issue is still Clod MP is broken. So lets hope they fix it one day so we can experience the simulation we purchased working as intended.

Peace.
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