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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 06-16-2012, 08:06 PM
pencon pencon is offline
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Very soon as in tomorrow ? Or very soon as in 2 months from now ? Could you be a little more specific ? Hopefully the work on the AI is successful. Right now I can follow large groups of enemy fighter from about .10 of a mile or right on their tail and fire for minutes on end and no response from them like I wasn't even there. All of a sudden after I shoot a couple down the rest go into rolling frenzies with 3 rolls per second and fly like a circus act . I would say AI fix should be a HIGH PRIORITY since online barely even works and all there really is , is offline mode .Other than that a very cool looking game , runs pretty smooth .

Last edited by pencon; 06-16-2012 at 08:44 PM.
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Old 06-17-2012, 02:20 AM
Volksieg Volksieg is offline
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Quote:
Originally Posted by pencon View Post
I would say AI fix should be a HIGH PRIORITY since online barely even works and all there really is , is offline mode .Other than that a very cool looking game , runs pretty smooth .
I wouldn't agree with that... I agree with what you say about fixing the AI but to say the online doesn't work whereas the offline does......... In my experience, and many others out there, it's the other way round. I think I've only had about 10 ctds in the entire time flying with JG26 online (I'm not counting the few more I've had when leaving servers and/or starting the game up... I'm talking the "Ok.. engaging now... DAMN!" moments. lol). Offline, it's a matter of starting up engines, rolling down the runway and... Crash to desktop.
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