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Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > FMB, Mission & Campaign builder Discussions

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  #1  
Old 06-12-2012, 09:45 AM
king1hw king1hw is offline
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Join Date: Jul 2010
Posts: 64
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Now it is coming up continuous and not stopping. how do I set a time for the message to then disappear?
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  #2  
Old 06-12-2012, 11:18 AM
FG28_Kodiak FG28_Kodiak is offline
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Location: Swabia->Bavaria->Germany
Posts: 884
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Code:
GamePlay.gpHUDLogCenter(null, "Only two seconds visible", new object[]{}, 2);
last Argument in example: time in seconds (double)

ups missunderstood the question:

you must place the messages if used in OnTickGame in a if clause example:
Code:
public override void OnTickGame()
    {
        base.OnTickGame();

        if (Time.tickCounter() % 300 == 0) // every 10 sec.
        {
             // your code here
        }
    }
a tick is 1/30 sec.

Last edited by FG28_Kodiak; 06-12-2012 at 11:25 AM.
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  #3  
Old 06-12-2012, 01:54 PM
king1hw king1hw is offline
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Join Date: Jul 2010
Posts: 64
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public override void OnTickGame()
{
if (Time.tickCounter() % 864000 == 72000) // 864000 = 8 hour repeat, 72000 = 40 min delay.
{
GamePlay.gpPostMissionLoad("missions/Multi/Dogfight/July1940_v10/Missionen/Mission5.mis");
}

/////////////////////////////////////////////Player Hub and Log Info
if (Time.tickCounter() % 300 == 0) // every 10 sec.
{
List<Player> players = new List<Player>();

if (GamePlay.gpPlayer() != null)
players.Add(GamePlay.gpPlayer());
if (GamePlay.gpRemotePlayers() != null)
players.AddRange(GamePlay.gpRemotePlayers());

Player[] Reds = players.FindAll(item => item.Army() == 1).ToArray();
Player[] Blues = players.FindAll(item => item.Army() == 2).ToArray();

if (Reds.Length > 0)
{
GamePlay.gpHUDLogCenter(Reds, "Cover our shipping south of Dover (AV22).", new object[] { });
GamePlay.gpLogServer(Reds, "Cover our shipping south of Dover (AV22).", new object[] { });
}

if (Blues.Length > 0)
{
GamePlay.gpHUDLogCenter(Blues, "LW Bombers leave Calais to raid shipping at appr. 4000m! Fly a fighter sweep over AV22!", new object[] { });
GamePlay.gpLogServer(Blues, "LW Bombers leave Calais to raid shipping at appr. 4000m! Fly a fighter sweep over AV22!", new object[] { });
}
}

So does this look right and thanks again for the help and yes I am really trying to learn this stuff.
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  #4  
Old 06-25-2012, 03:49 PM
king1hw king1hw is offline
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Join Date: Jul 2010
Posts: 64
Default does this look rt

public override void OnTickGame()
{
if (Time.tickCounter() % 864000 == 72000) // 864000 = 8 hour repeat, 72000 = 40 min delay.
{
GamePlay.gpPostMissionLoad("missions/Multi/Dogfight/July1940_v10/Missionen/Mission2.mis");
{

List<Player> players = new List<Player>();
if (GamePlay.gpPlayer() != null)
players.Add(GamePlay.gpPlayer());
if (GamePlay.gpRemotePlayers() != null)
players.AddRange(GamePlay.gpRemotePlayers());

Player[] Reds = players.FindAll(item => item.Army() == 1).ToArray();
Player[] Blues = players.FindAll(item => item.Army() == 2).ToArray();

if(Reds.Length > 0)
{
GamePlay.gpHUDLogCenter(Reds, "RAF- Fly CAP between Calais and Dover", new object[]{}, 2);
GamePlay.gpLogServer(Reds, "RAF- Fly CAP between Calais and Dover", new object[] { });

if(Blues.Length > 0)
{
GamePlay.gpHUDLogCenter(null, "LW- Meet a flight of HE111's 5000m over Calais.\n In appr. 10 minutes inot mission! Escort them to Dover!", new object[]{}, 2);
GamePlay.gpLogServer(null, "LW- Meet a flight of HE111's 5000m over Calais.\n In appr. 10 minutes inot mission! Escort them to Dover!", new object[] { });
}
}
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  #5  
Old 06-25-2012, 04:03 PM
FG28_Kodiak FG28_Kodiak is offline
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Location: Swabia->Bavaria->Germany
Posts: 884
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Corrected:

Code:
public override void OnTickGame()
    {
        if (Time.tickCounter()%864000 == 72000) // 864000 = 8 hour repeat, 72000 = 40 min delay.
        {
            GamePlay.gpPostMissionLoad("missions/Multi/Dogfight/July1940_v10/Missionen/Mission2.mis");
           
            List<Player> players = new List<Player>();
            if (GamePlay.gpPlayer() != null)
                players.Add(GamePlay.gpPlayer());
            if (GamePlay.gpRemotePlayers() != null)
                players.AddRange(GamePlay.gpRemotePlayers());

            Player[] Reds = players.FindAll(item => item.Army() == 1).ToArray();
            Player[] Blues = players.FindAll(item => item.Army() == 2).ToArray();

            if (Reds.Length > 0)
            {
                GamePlay.gpHUDLogCenter(Reds, "RAF- Fly CAP between Calais and Dover", new object[] {}, 2);
                GamePlay.gpLogServer(Reds, "RAF- Fly CAP between Calais and Dover", new object[] {});
            }
            if (Blues.Length > 0)
            {
                GamePlay.gpHUDLogCenter(Blues, "LW- Meet a flight of HE111's 5000m over Calais.\n In appr. 10 minutes inot mission! Escort them to Dover!", new object[] { }, 2);
                GamePlay.gpLogServer(Blues, "LW- Meet a flight of HE111's 5000m over Calais.\n In appr. 10 minutes inot mission! Escort them to Dover!", new object[] { });
            }
        }
    }
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