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#941
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According to Saqson at simhq this is RRG's work,not 1C.Is that true?
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#942
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![]() Well, we get a few screenies. Not even ingame screenies. No explanations of where they are at, other than it's in Alpha. Not much of anything solid. Just a tidbit here and there thrown to the masses to keep them quiet. It's been a looooong time since it was first announced, and it looks like not much has been done. Look how good the Slovakia map is, and I don't think it took that long. I think if third party people were helping to work on BoB, it would be farther along by now. I may sound crass, but maybe a post like mine can encourage Oleg to fire back and prove me wrong with some viable info. I hereby challenge you, Mr Maddox. Let 'er rip. |
#943
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I think the Slovakia map took 2 or 3 years (maybe longer...) is that a long time? I don't think that Oleg can be prodded or manipulated into supplying the community with more "in-depth information"... it hasn't worked in the few years I have observed this technique at work, and I don't think its likely too garner any results in the near future. Sometimes I wonder(?)... English isn't Oleg's native language he speaks Russian... I wonder how much of the subtle sarcasm and innuendo that ends up here (in the form of questions) is lost on Oleg? Is it really an effective tactic or dose it loose something in translation? I have yet to see an on-line translator that can translate "context" or "innuendo"... ![]() p.s. I would be nice if he would answer a batch of "new" questions (assuming their are any "new" questions posted here... It seems like I see a lot of repeat questions cropping up again and again...) Last edited by proton45; 06-07-2008 at 05:48 PM. |
#944
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#945
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![]() The pictures make me even more convinced that Oleg will surprise us all and they even more convince me that some people cannot be pleased, no matter what's the news or what's being posted.... ![]() |
#946
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What if Oleg one day came and say... "you guys do you know what?, It's going to come out and then a release date". That would be cool ![]() ![]() |
#947
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When things are ready, of course we'll be happy to share them with you. I've been roaming around Oleg's office all this week (and they worked all day Saturday too), and if I can get some of you to take my word for it, things are looking great. There's a crazy amount of really exciting things being done, things never even attempted by anyone before. The sim, on virtually every level, is head and shoulders above everything else. Oleg and team are trying to build a benchmark sim for many years to come. This is why it's taking a long time. Il-2 lasted all these years because the initial work put into it was solid. Same thing is being done here. Making a masterpiece is hard back-breaking work. I know it's hard to remain patient in the dark, but what can I say, things will be ready when they're ready. As we get closer to release, Oleg promises to release more things more often, just as the case was eight years ago, as we were approaching the release of the original Il-2. |
#948
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Ok, then, Ilya, and sorry for the speculation and discouraging feelings. It's nice to have things clear once more.
It's only that... things are getting boring in the community, and expectations are growing higher and higher; apparent lack of info and of more explanatory updates being a source of anxiety for many MG and RRG fans.
__________________
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#949
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Thank you, Luthier. All we really wanted was a break in the silence, to see how things are going. Type a paragraph every now and again about what is happening with the project. That's not too much to ask, is it?
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#950
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Trust me, everyone on this side is as interestng in releasing this sim as any of you in playing it. It just takes time. |
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