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Looks like you need a reference to the System.Runtime.InteropServices & the kernel32.dll file which contains the AttachConsole routine. This code-set has no compiler errors but doesn't write to the parent console either ...
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE Last edited by salmo; 10-18-2012 at 09:16 AM. |
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