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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Roll on the SDK, I say.
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
#2
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A big +1!
There are a lot of highly talented people out there in our community (Me not being apart of that crowd) all itching to make content for this sim. It would be a bit like the cambrian explosion. Some of it will be good and survive and evolve, others will fade away and disapear. But good or bad it all deserves a chance. Cheers! |
#3
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Given the rate of progress on the game so far, I doubt if we'll ever see an SDK.
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#4
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SDK should be a map builder + FM and DM debugger (to test if DM is really working).
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
#5
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+1
but luthier mentioned one year ago, that the SDK is almost ready for release.just as he mentioned, directly after release of the game, that DX11 is their top priority, or just as he mentioned, that the 2d sunlit background clouds are ready, or just as he mentioned that the graphics rework is almost done 7months ago... what was really achieved of these promises/statements......not one so dont count on it in the near future. |
#6
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Hopefully the Developers are using SDK to create the BOM expansion. It could be that is is not mature enough to let mugs like us work with it.
Concidering the negativity displayed by the community I think they're well within their rights to withhold anything that is not ready to be released. Lets face it, we've had the full mission builder for a while and only a small number of people are dedicated enough to build and release missions for it. We can only hope. |
#7
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Don't pin your hopes on an SDK. It's the silver bullet they will never get around to making.
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#8
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But even if they already have them, it does not mean that they are, or will ever be suitable for release to the public. There isn't any silver bullets, like you say, and even with the right tools making maps, planes and other objects is a very time consuming process. I expect that getting them right is even more complex! Cheers! |
#9
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Now I don`t think they said how it will be with Steam. It is great that a modded game should receive a VAC ban, although if the open code version users are not able to lay online then what`s the point in playing anyway? |
#10
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VAC bans are engine- based. IL2 CoD uses its own engine so the devs would figure out how to implement it when using mods, it might be that servers can't run it and they make it so that servers with no mods dont allow people with modified files to join, rather than outright banning them. The system allows for mods if it is implemented correctly. |
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