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#11
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S!
Seems my TM Warthog will be of use anyway..JTAC's lazing targets and all ![]() |
#12
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W-O-W!!! DCS is really on top of their game! Exciting times lay ahead.
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#13
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#14
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#15
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Wasn't this whole flight sim genere supposed to be dead by now?
There's more work in flight siming this days than back in it's first glory. And the cool thing is that the quality coming out lately is absolutely fantastic. I really hope 1c can get this engine fixed, tweaked and stable enough to be able to attract some of this third party groups that deliver such high quality products. I think the CLOD engine has many features quite a bit more advanced than DCS, ROF and FSX engine Too bad they have such a hard time getting this thing stable and fine tuned.
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---------------------------------------- Asus Sabertooth Z77 i7 3770k@4.3GHz+ Noctua NH D14 cooler EVGA GTX 780 Superclocked+ACX cooler. 8GB G.Skill ripjaws DDR3-1600 Crucial M4 128GB SSD+Crucial M4 256GB SSD Seagate 750GB HDD CH Fighterstick+CH Pro pedals+Saitek X45 Win7 64bit Last edited by Jaws2002; 06-03-2012 at 01:40 AM. |
#16
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i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas |
#17
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And now I just want them to finish that "DCS World" project and get everything in that "box". As it is now I have more DCS games spread out on my drives than I can count
![]() I know that they will get the other ones into DCS World as they are already in the GUI, and that will be nice - with the addition of Combined Arms of course (and a D9 to play with the P-51 or course ![]()
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i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas Last edited by mazex; 06-03-2012 at 08:38 AM. |
#18
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That sounds exactly like my DCS mess.
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---------------------------------------- Asus Sabertooth Z77 i7 3770k@4.3GHz+ Noctua NH D14 cooler EVGA GTX 780 Superclocked+ACX cooler. 8GB G.Skill ripjaws DDR3-1600 Crucial M4 128GB SSD+Crucial M4 256GB SSD Seagate 750GB HDD CH Fighterstick+CH Pro pedals+Saitek X45 Win7 64bit |
#19
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The net code is the biggest problem and/or limiting factor with the DCS stuff
And this problem has been around since LockOn.. So I fear they are not going to fix it any time soon Nothing pops your immersion bubble quicker than seeing a plane sitting on the runway one second.. warping to 10,000ft the next second.. than back onto the runway the next second As for jet missle kills, ie BVR kill it is not a real big issue.. Only because you can not 'see' a plane warping at BVR! But now with up close and personal gun kills type of fighting the P51 brings to the table The net code is going to have to be improved! You just can not have planes warping around as your lining up your gun sight If they dont fix it WWII gun kill stuff will never get off the ground (pun intended) Except for when it warps off the ground! ![]()
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 06-03-2012 at 03:48 PM. |
#20
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