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#1
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hi all i am thinking, how the "AI" can take off with such a loads!
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#2
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![]() Quote:
![]() Fly too fast with max settings without overheat of engine, so dont campare with AI flyable aircrafts.
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webmaster of YoYosims, JG300 founder ![]() www.yoyosims.pl Win 7 64, i7 930@3.76, GA-EX58-UD3R, 8Gb Patriot Viper II, ATI 7970 3Gb, 5 x SSD, res.1920x1080 27'', X-Fi Extreme Music + 5.1, TrackIR 5, TH Warthog, Throtlle Quadrant CH, Saitek Combat Pedals, Go Flight GF-P8, Saitek: Pro Flight Radio Panel, Pro Flight Switch Panel, Pro Flight Multi Panel, Instrumantals Panels, iPad2 for maps [FSX, DCS Ka50, A-10C, TOH:Hinds, RoF, CoD] |
#3
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![]() Quote:
Hc_wolf@optusnet.com.au
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__________________ Win7, 64bit Ultra Asus P8P67Pro MB Intel i7-2600K Coursair 16GB (4x 4GB), DDR3-1600MHz Gainward Nvidia 580GTX 3GB DDR5 850-Watt Modular Power Supply WIN7 and COD on Gskill SSD 240GB 40" Panasonic LCD TrackIR5 + Thrustmaster Warthog stick, throttle & pedals |
#4
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Simply add this script:
Code:
using maddox.game; using maddox.game.world; using part; public class Mission : AMission { public override void OnPlaceEnter(Player player, AiActor actor, int placeIndex) { base.OnPlaceEnter(player, actor, placeIndex); AiAircraft aircraft = actor as AiAircraft; if (aircraft != null) { GamePlay.gpLogServer(null, "Sprit: {0}", new object[]{ aircraft.getParameter(ParameterTypes.S_FuelReserve, -1)}); } } } Ive tested the Heinkles with 50% Fuel - no problems in Game they have 50% Fuel. |
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