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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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But at least we can be sure that over a year after release, we have a new graphics engine, which makes the game perform worse once engaged in online combat, the paint job on my Spit looks like a child's drawing, the engine nacelles on my Blenheim are as blurred as, well....blurred; the rpm gauges are sometimes in focus but sometimes not. The few clouds we have appear or disappear at random in a sudden manner, we get a slideshow when we get on the tail of a 109, we blow up his fuel tank and he buggers off like nothing happened, and so it goes on. But we hang on in there, waiting for the day when it'll all come right. And someday I'll be very, very rich. Honest. |
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#2
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today i just made the ridicule on ATAG coming from manston against 4 109s over hawkinge and 2 spits, and some craptastic 15FPS
and i'll be rich and honest. S! |
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#3
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__________________
Furbs, Tree and Falstaff...The COD killers...
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#4
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#5
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Is it a problem with the customs skins again?
__________________
i7-920 @ 4.1Ghz Gigabyte GA-X58A-UD3R 12 GB DDR3 1600 RAM GTX 560Ti with 2GB (latest beta driver) 22" monitor @ 1680x1050 TrackIR 5 Saitek X52 Saitek pedals Win7 64-bit Ultimate "Ignorance speaks loudly, so as to be heard; but its volume proves reason to doubt every word."~Wes Fessler |
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#6
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Hi vB, I believe Custom Skins remain disabled in the ATAG Server for just that reason, but I'll check with the Server boffins to ensure that hasn't changed.
I've experienced severe lag (from 90+ fps ---> 1 fps slideshow) when attacking manned enemy bomber formations. I've usually managed to retain control of my aircraft, but obviously aborted the attack itself. When clear of the formation the fps would return to normal. When resuming the attack the same lag would occur again, then clear as I became well separated from the manned formation. AI formations had no effect. The members of the enemy formation all had fairly good pings -- so high pings were not a factor. My pings are quite low at ~40 due to my proximity to our Chicago-based Server location. Then we get the random "hits" of lag & warping that seem to hit everyone for a period of time (1 - 2 hours approx). I just missed it the other night, but the chat messages were still alive with comments on it, including from MK.MR.X (relatively high ping of 300 -- Eastern Russia) and JTDawg (low ping of 37 -- Indiana) ie. everyone affected despite ping value. Possibly an intermittent Steam problem?
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