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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #181  
Old 05-17-2012, 08:21 AM
Insuber Insuber is offline
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Ah OK the brownish color of the 110 panel. But the instruments are dark at night, and one must turn on the cockpit lighting, in my game at least

Cheers!
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  #182  
Old 05-17-2012, 08:28 AM
GraveyardJimmy GraveyardJimmy is offline
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Quote:
Originally Posted by gonk View Post

Total graphic engine rewrite of 200+meg ?
The engine rewrite is code, not texture files etc. There is no reason for it to be a very large file. 200MB is the equivalent of 50,000 pages of text. Obviously there are sound files added amongst other things so it is not literally 50,000 pages of code!
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  #183  
Old 05-17-2012, 08:55 AM
AKA_Tenn AKA_Tenn is offline
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yep yep... textures, sounds, maps/models, and movies are the big bits...
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  #184  
Old 05-17-2012, 10:32 AM
skouras skouras is offline
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Quote:
Originally Posted by Insuber View Post
Ah OK the brownish color of the 110 panel. But the instruments are dark at night, and one must turn on the cockpit lighting, in my game at least

Cheers!
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  #185  
Old 05-17-2012, 08:28 PM
Thr0tt Thr0tt is offline
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Patch does nothing to the game, seems to me like I should have no reinstalled for this and left it in its dusty box like most the folk who bought it.

Will check back in another 6 months or 12 but really this is disgusting to release such a poor coded game, I will await the financial struggle in all countries excuse soon as to why they cannot fix it.
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  #186  
Old 05-17-2012, 08:31 PM
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SiThSpAwN SiThSpAwN is offline
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Quote:
Originally Posted by Thr0tt View Post
Patch does nothing to the game, seems to me like I should have no reinstalled for this and left it in its dusty box like most the folk who bought it.

Will check back in another 6 months or 12 but really this is disgusting to release such a poor coded game, I will await the financial struggle in all countries excuse soon as to why they cannot fix it.
If the patch changes nothing for you... You are doing it wrong.
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  #187  
Old 05-17-2012, 08:33 PM
ATAG_Doc ATAG_Doc is offline
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Quote:
Originally Posted by Thr0tt View Post
Patch does nothing to the game, seems to me like I should have no reinstalled for this and left it in its dusty box like most the folk who bought it.

Will check back in another 6 months or 12 but really this is disgusting to release such a poor coded game, I will await the financial struggle in all countries excuse soon as to why they cannot fix it.
Run-on sentences 101 they just run-on and on and on and on and on. The patch did help me.
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  #188  
Old 05-17-2012, 08:47 PM
BH_woodstock BH_woodstock is offline
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was wondering if i should re install beta or stay stock for the time being.Any clue when this might go official?
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  #189  
Old 05-17-2012, 09:01 PM
icetbag icetbag is offline
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Quote:
Originally Posted by BH_woodstock View Post
was wondering if i should re install beta or stay stock for the time being.Any clue when this might go official?
I was in the same boat, and only took the plunge after the hotfix was released as I was intrigued by what I was reading (plus the ATAG beta-patch-hotfix server always had loads of people on it).

I havent bothered to compare FPS, but I will say that the game looks so much nicer for me, plus the biggest improvement is how much better/easier it is to spot planes and identify as friend or foe at a further distance.

Game runs smooth for me, but it did on before I installed the beta patch + hotfix.

There are however some graphical issues (seeing runway taxi lights via the cockpit) and sometimes the mirror pops up even when its disabled. Enjoying the game alot more now (plus I dont get a memory leak that caused my game to stutter to a crash).

Last edited by icetbag; 05-17-2012 at 09:07 PM.
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  #190  
Old 05-17-2012, 10:34 PM
SEE SEE is offline
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The mirrors re-enable themselves with low res textures whenever my ac suffers some physical damage, even light damage seems to cause this. If I zoom in and out a few times the mirrors and textures return to normal and I can disable them.
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