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#1
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I have noticed in CLOD that it is very rare to see planes on fire compared to other sims. When you do it looks really nice though! I mainly fly British planes so maybe this will change in the future when the 20mm come into play?
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#2
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Quote:
Tried hitting a fuel tank? Stuff doesn't burn unless there is heat, oxygen and fuel. Some sims (older ones) aircraft "blow up" when you shoot the tail off.... the increased damage modelling should result in more "realistic" incidence of explosion. |
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#3
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I remember very similar debates on the UBI il2 forum, regarding namely the too low power of small caliber guns. In Il2 one could put 1000 .303 rounds on a bomber without apparent effects. Apart from the in-game damage parameters of the individual rounds (e.g. damage radius) the weapons effects are a function of a few other parameters: accuracy of the round landing spot, modeling of vital areas of the plane, modeling of the consequences of damages to those vital parts.
Oleg spoke about an increase by 10x of the damageable parts with respect to Il2. I see indeed a huge variety of damages in the chat messages. In many cases the plane behaves coherently, e.g. the hydraulic governor locks if the main hydraulic system is hit, and the control surface cables disable the corresponding ailerons etc. However my doubt are that: a) not all of the damages seem reflected on the actual plane behavior. b) the damage radius/effect of the individual rounds seems a bit off, with a huge advantage for the explosive rounds. However we lack too many information on the DM a the moment to whine too much Bye! |
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#4
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It's not just the damage itself that brings the plane down, it's the pilot who decides to continue or not.
The AI lacks this human part, and therefore you have to hit something vital, making it way more complicated then it was in IRL. |
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#5
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I just picked up a copy of Cliffs of Dover several days ago. My initial outings have been in a Spitfire, Hurricane, and Bf-109.
I have to say I like it and it has potential. The main function of that is it feels like you are operating the aircraft. |
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#6
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If this works, it should be prevented from catching fire on the first pass. It will take a while for fuel to run out an soak the rest of the aircraft. Most of my kills in COD, have been pilot kills or team kills. Convergense is the key in aircraft with wingmounted guns, especially if you only have light machine guns.
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Windows 7 Pro 64 bit EN Intel Core 2 Duo E8400 (2x3GHz), 8GB RAM ATI 7970, Intel X-25M SSD EAF331 are recruting. We are a nordic Sqd (Norway, Sweeden, Finland, Denmark) within European Airforce. www.europeanaf.org . Please pm me if you are interested. |
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#7
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OT: La-5/7 had that system. IIRC they drove exhaust gases to fuel tank.
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Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200 Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415 Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org
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