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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Quote:
About the explosions. They are from fuel tanks. If only one fuel tank 'exploded', there may be another un-punctured one to keep the plane flying. I have no idea why 109 light up so easily though... |
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#2
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If that's not what this is, then seriously make that explosion graphic smaller because nothing should keep flying just fine after the thing that we see right now.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
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#3
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Is anyone else not getting smoke from aircraft at all after the fix? I swear they made it impossible to light engines on fire, or maybe they are, and the smoke isn't rendering at all?
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i7-920 @ 4.1Ghz Gigabyte GA-X58A-UD3R 12 GB DDR3 1600 RAM GTX 560Ti with 2GB (latest beta driver) 22" monitor @ 1680x1050 TrackIR 5 Saitek X52 Saitek pedals Win7 64-bit Ultimate "Ignorance speaks loudly, so as to be heard; but its volume proves reason to doubt every word."~Wes Fessler |
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#4
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For the Spit IIa I noticed when my elevator controls got damaged and was unable to use them i could still use the trim to control them. Im not 100% if this is a bug or if in real life they had separate control rods for the trim?
Havnt tested this for any other controls or planes yet.
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Intel i486DX2 66mhz Diamond Stealth Video S3 Vesa IDE ultra ata 66 1.6GB 16MB 30-pin simm 4x cd-rom Sound Blaster 16 3.5' Floppy Drive MS-DOS 6.22 w/ windows 3.11 |
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#5
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The aircraft was recovered on trim control alone. |
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#6
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anyone having landing issues the plane will not stop, it's as if the grass is ice?
I'm landing at 90 to 70 mph and still sliding off the runway its like the breaks don't even work now. Hawkinge airfield, Manston, Ramsgate.
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71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc Last edited by GF_Mastiff; 05-15-2012 at 11:34 AM. |
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#7
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Agree there Mastiff. Maybe 20% brakes left on her.. Low landing speed now..
Altso I always get fuel "troubble" when 5% left. Less usable now.. ~s~
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W7U64sp1-6gb ram:Corsair Dominator DHX+ DDR3 1866MHz-AMD PhenomIIx4 965-CrosshairIIIFormula-Asus6950 2GB-Acer p243w- Western Digital VelociRaptor® 150GB10000RPM SATA-Corsair HX 850W PSU-X52pro with+pedals-keyb.G15-TIR4.. |
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#8
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+1. I am now in the habit of cutting off my fuel as soon as the wheels hit ground, it's the only way I can stop... ~Deacon |
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#9
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I found that In the mission builder an A1 controled Spitfire IIa spawned, after its flight back on the runway now keeps on running and not taxies back from the runway along its spawnpoints to the shelter (a camouflagenet in this case). After a collision it jumps straight back to this camouflagenet, missing out the spawnpoints. |
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