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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 05-13-2012, 08:47 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by pupo162 View Post
ATAG is probably the best server around but it has a huge issue. its on the other side of the world, and my entire squad based on europe has 200+ ping. this makes the game really hard, so we end up doing bomb sorties alone on our server without nobody to fight.

if only there was an Atag-europe, or other server where people would go in Europe...
Pupo,

Trust me in saying you should be able to play IL2COD just like old IL246 with 400 ping without having any issues.

But as I've reported several times now, the netcode is broken. The game simply will not allow the server to stream all the bandwidth it wants to.

To give you an idea. Our server uses around 6% of the CPUs (we have a 12core monster) with 90+ players on the server. The server is basically sitting at idle running a full server of IL2COD. The bandwidth comes from one of the main trunk lines of the internet itself. It has a 10 GIGABYTE per second connection both upload and down. We are the epitome of overkill.

The netcode of the game is the problem. When it finally gets fixed, we'll see that 125 player massive online action. Until then, anything from the mission, to the number of objects, and number of players, all has a choke point before things will go to crap.
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