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P.S: Water is always rendered like it is at sea level in DCS, so if you are flying in mountains and look at lake there, you may feel like someone is doing "F" with your mind. ![]() Last edited by ZaltysZ; 05-10-2012 at 07:34 PM. |
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#3
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Cliffs of Dover should have taken a page from DCS I guess. Skimp on the details to save on resources.
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Actually I prefer the look and feel of the DCS engine. Not the details - here CloD wins hands down, but although CloD looks very beautiful, it has a cartoonish touch to it. And I don't like CloD's occasionally missing houses at the edge of a village and the strange LOD (square) when high up.
I think DCS's next gen ground engine will be a major step forward, based on the screenshots of the Nevada terrain. |
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#6
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Which is necessary what with the direction of CoD being more than just a flight simulator Quote:
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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![]() Which is understandable.. When a game company puts in a effort to make a new game engine.. They are not targeting the current crop of video cards.. They are looking a few years down the road at hardware that does not even exist yet.. Thus once it is released it is 'expected' that only the current top of the line cards will even stand a chance of running at full settings at a decent but low fps.. But, a couple of years down the road, your average PC will be able to handled the graphics, and a few more years a low end PC will be able to handle the graphics This is exactally what we 'had' with IL-2 and exactally what we 'have' with CoD So, I fully expect that we will need new vid cards as a min upon release of a new game engine if not a whole new PC
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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