Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-09-2012, 09:10 PM
ATAG_MajorBorris's Avatar
ATAG_MajorBorris ATAG_MajorBorris is offline
Approved Member
 
Join Date: Mar 2010
Location: Minnesota, USA
Posts: 342
Default

Quote:
Originally Posted by Lurker_71 View Post
What the title says. It is not mentioned in the patch release notes, and it certainly doesn't work on my setup, but I've noticed reports in the forum that it does actually work

Also, I remember reading somewhere that we'd have AA with the new graphic engine.

If it does actually work, can someone please describe how they got it to work?

I've tried both in-game settings (1x, 2x, 4x, 8x, none of them works), and nvidia driver settings.

I'm using the FXAA injector (or whatever it's called) to get post AA effect. With it turned off, I have zero AA, regardless of in-game / driver configuration.

Any ideas?

My box: win 7 64, 8 GB ram, i7 870, GTX 460 1 GB
The NVIDIA beta drivers that just came out have FXAA and after I installed them the FXAA smoothed the jaggies for me at a little fps hit.

Others have reported the same sucess.

For me I only use FXAA, the AA option is application controlled in the nvidia panel and off in game.

There is a profile called WRC 2010 in the programs list of the nvidia panel, use that one.

Good luck!
__________________
ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2

Last edited by ATAG_MajorBorris; 05-09-2012 at 09:12 PM.
Reply With Quote
  #2  
Old 05-10-2012, 01:35 AM
Slayer Slayer is offline
Approved Member
 
Join Date: Nov 2008
Posts: 29
Default

They said before the patch that SLI and AA was still not working. That being said I have an Nvidia card also and the AA does work on the cockpit. This is without forcing anything in the driver or using FXAA. In game settings only....The FXAA works too but it makes text too blurry for me.

Last edited by Slayer; 05-10-2012 at 01:37 AM.
Reply With Quote
  #3  
Old 05-10-2012, 07:39 AM
Lurker_71 Lurker_71 is offline
Approved Member
 
Join Date: Aug 2011
Posts: 52
Default

Quote:
Originally Posted by Slayer View Post
They said before the patch that SLI and AA was still not working.

Thanks, I must have missed that. Anyhow, I do use FXAA from a dll that someguy had originally developed for use with ArmA II. It sure is better than nothing.

Unlike you, however, I have zero AA in cockpit (unless I use FXAA). Maybe something's amiss at my end. Not sure what it is tho.

But I have noticed something interesting. My performance with the patch has improved over time That is, initially I had worse FPS and stutters and a couple of CTDs. But now (after maybe 2 hours of on and off flying), I have slightly higher FPS, hardly any stutters, and no CTDs (at least none over two hours yesterday evening on ATAG).

This game really baffles me
Reply With Quote
  #4  
Old 05-10-2012, 08:29 AM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

My guess is that the performance improves because some things are already in the memory thus not needed to be loaded next time you fly. Just a guess..
Reply With Quote
  #5  
Old 05-10-2012, 08:54 AM
Lurker_71 Lurker_71 is offline
Approved Member
 
Join Date: Aug 2011
Posts: 52
Default

You might be right. Although I have CoD on a ~500MB read/write SSD, caching does appear to be more important to performance in CoD than most other games.
Reply With Quote
  #6  
Old 05-10-2012, 09:14 AM
justme262 justme262 is offline
Approved Member
 
Join Date: Oct 2010
Location: Australia
Posts: 138
Default

Before the patch when I turn on the AA in game it would always say AA=2 in the config file. Even if I set it to 8x
Now when I change it in game the config file matches the in game setting. AA can now equal 0,1,2,3,4 in the conf.ini Or 0,1x,2x,4x,8x in the game menu

Hard for me to tell any difference between 1x and 8x though...
I still just turn it off and use FXAA injector by someguy

I still get disappearing wings on distant planes
Reply With Quote
  #7  
Old 05-10-2012, 10:05 AM
Lurker_71 Lurker_71 is offline
Approved Member
 
Join Date: Aug 2011
Posts: 52
Default

Quote:
Originally Posted by justme262 View Post

I still get disappearing wings on distant planes

Same here, unfortunately. I hope LOD issues are on the devs' fix list also.

I hate losing sight of the enemy aircraft just before the merge.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:38 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.