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  #1  
Old 05-06-2012, 05:40 PM
csThor csThor is offline
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Flanker: I suppose you are talking about DGen, aren't you? Well, then I have bad news for you: the old DGen is a dead end. There is someone developing a new version based on the original source code but he is doing this on his own and still has to go a long way. TD has no means to modify, enhance or correct the old campaigns of the old DGen nor can we create new ones - all possible campaign slots are taken and in some cases even twice or even tree times used by different campaign packs.
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Old 05-06-2012, 05:55 PM
Flanker1985 Flanker1985 is offline
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Originally Posted by csThor View Post
Flanker: I suppose you are talking about DGen, aren't you? Well, then I have bad news for you: the old DGen is a dead end. There is someone developing a new version based on the original source code but he is doing this on his own and still has to go a long way. TD has no means to modify, enhance or correct the old campaigns of the old DGen nor can we create new ones - all possible campaign slots are taken and in some cases even twice or even tree times used by different campaign packs.
Thanks sir. At least now I know. But are they considering to add more non-DGen historical campaign? Like for British and Italians.
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Old 05-06-2012, 06:23 PM
IceFire IceFire is offline
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Originally Posted by Flanker1985 View Post
Thanks sir. At least now I know. But are they considering to add more non-DGen historical campaign? Like for British and Italians.
Are you talking about dynamic campaigns or hand crafted ones?

I can see doing some hand crafted campaigns for the Regia Aeronautica and RAF on the new Tunisia map that's being worked on.
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  #4  
Old 05-06-2012, 06:31 PM
Flanker1985 Flanker1985 is offline
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Originally Posted by IceFire View Post
Are you talking about dynamic campaigns or hand crafted ones?

I can see doing some hand crafted campaigns for the Regia Aeronautica and RAF on the new Tunisia map that's being worked on.
Both, as long as it is historical campaign.
Really? You are working on Italy and RAF campaign?! That's great!! Thanks sir!! Are you going to put Sicily landing and the liberation of Italy in it as well?
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Old 05-06-2012, 10:54 PM
pencon pencon is offline
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I think AI wingmen actually following orders and attacking your opponents and just generally being functional on both sides , should be the biggest priority in the offline mode .Right now they just all fly off in quick mission and are generally useless just like in Cliffs .
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Old 05-06-2012, 10:55 PM
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I think AI wingmen actually following orders and attacking your opponents and just generally being functional on both sides , should be the biggest priority in the offline mode .Right now they just all fly off in quick mission and are generally useless just like in Cliffs .
disagree with this, AI can be commanded very successfully if you know how in il2.

padlock is your friend...
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Old 05-06-2012, 11:00 PM
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Treetop64 Treetop64 is offline
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Originally Posted by fruitbat View Post
disagree with this, AI can be commanded very successfully if you know how in il2.

padlock is your friend...
Truth.
  #8  
Old 05-28-2012, 05:22 AM
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secretone secretone is offline
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Quote:
Originally Posted by pencon View Post
I think AI wingmen actually following orders and attacking your opponents and just generally being functional on both sides , should be the biggest priority in the offline mode .Right now they just all fly off in quick mission and are generally useless just like in Cliffs .
I agree! I am so tired of hearing "I got you covered" and then seeing my wingman go off after a target on his own.

With that being said, some Air Forces seem to have had better teamwork than others. For example American unit discipline appears to have been very strong while, from my reading, the Japanese were less team players...
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Old 05-28-2012, 03:17 PM
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ElAurens ElAurens is offline
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from my reading, the Japanese were less team players...
Indeed. Teamwork had little place in their cultural ethos of the Samurai, at least as far as fighter pilots went. The Japanese air services clung to an outdated tactical dicta, that of one on one aerial combat. And quite honestly, in the early stages of the war, they had the best trained pilots in the world in the art of dogfighting. The Army and Navy flight schools washed out many, many good pilots to crew positions, that would have been aces in any other air force.

This of course came back to bite them hard as they were unable to quickly replace ever growing losses from 1943 onwards. New Guinea in particular became a meat grinder for Imperial Japanese Army Air Corps pilots, as the Allies better understood how to use their faster, more heavily built aircraft against the Japanese. There is an amazing statistic the book "Fire in The Sky", the Japanese army lost 350 veteran pilots that had over 500 combat hours in New Guinea. This gutted their base of experienced pilots and they never fully recovered.
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Last edited by ElAurens; 05-28-2012 at 03:23 PM.
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