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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-05-2012, 06:32 PM
ChocsAway ChocsAway is offline
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Quote:
Originally Posted by SIDWULF View Post
Thank-you for all your hardwork but there still the major issue of Very low fps on take-off roll and landing, many people have been complaining about this.
Hard to believe on your Uber rig! Think I'll wait a day or two to see what pans out.
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  #2  
Old 05-05-2012, 08:15 PM
SIDWULF SIDWULF is offline
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Originally Posted by ChocsAway View Post
Hard to believe on your Uber rig! Think I'll wait a day or two to see what pans out.
I know right! I'm confused and dissapointed. I will try to provide more information on this and do a proper bug report. I just don't have time at the moment. I'm assuming it has something to do with the particle effects (Dust on take-off, ect) The rest of the game runs brilliant except for take-off and landing. I will also try various settings to see how this situation behaves.

It's important for people to go into as much detail as they can (Screenshot of thier graphics settings, proof of problem such as screenshot ingame, logs, system specs, ect) go overboard with the details if you want to become a helpfull bug tester.
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  #3  
Old 05-05-2012, 08:22 PM
macro macro is offline
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launcher crash every 15-20 mins, but when it going better fps

something wrong with the spit throttle, seems too sensitive low down or something

online this is btw.
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  #4  
Old 05-05-2012, 08:43 PM
senseispcc senseispcc is offline
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Originally Posted by macro View Post
something wrong with the spit throttle, seems too sensitive low down or something
Yes the Spitfire Mk IIa throttle indicator (the little black ball) is indicating wrong things. In the middle in full power!
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  #5  
Old 05-05-2012, 08:46 PM
41Sqn_Stormcrow
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I would like to know one thing about the CTDs.

On a different board the discussion seemed to indicate that pre patch the CDTs concerned only 32bit OS (I rarely experienced CDTs on my 64bit OS).

I would like to know if those who now experience CDTs on their 64 bit OS did this also before the patch.
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  #6  
Old 05-05-2012, 08:48 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by 41Sqn_Stormcrow View Post
I would like to know if those who now experience CDTs on their 64 bit OS did this also before the patch.
I've flown cliffs on 64 bit since release. Had CTDs before, still have them now.



Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu

Last edited by KG26_Alpha; 05-05-2012 at 09:54 PM.
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  #7  
Old 05-05-2012, 08:58 PM
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furbs furbs is offline
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Second sortie, second CTD this time after 10 mins.
Sending logfiles.

Done the clear cache and restart.
__________________
Furbs, Tree and Falstaff...The COD killers...
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  #8  
Old 05-05-2012, 09:04 PM
macro macro is offline
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Quote:
Originally Posted by 41Sqn_Stormcrow View Post
I would like to know one thing about the CTDs.

On a different board the discussion seemed to indicate that pre patch the CDTs concerned only 32bit OS (I rarely experienced CDTs on my 64bit OS).

I would like to know if those who now experience CDTs on their 64 bit OS did this also before the patch.
i had 1 or 0 in a session (quitting after eash sortie) per night that i played. getting them every 15 mins now

64 bit always
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  #9  
Old 05-05-2012, 09:15 PM
kilosierra kilosierra is offline
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Higher FPS for me, the stuttering is still there, but much better now.

Had missing outside textures on my 109 (plane all white) some times. No crash so far (the game that is, me crashing planes OTOH.... ). Missing texture inside the cockpit on the left side in the 109 too, this cable near the throttle.

AA seems to work for me, cockpit struts look much better.

All in all not bad for me.
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  #10  
Old 05-05-2012, 09:55 PM
desigabri desigabri is offline
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Default Very better (some times yes and others not... why?)

MAX SETTINGS (ALL MAX eccept for not epilessy filter)

Hi, I had to delete the cache 3 times and had to set for FULL screen to double frame rates . Playable at max settings.

- London hard yet, but anyway more fluid then in the past. At low level 11-19 fps FULL SCREEN (the option PESUDO FULL SCREEN gets 2-7 fps at the houses hight GPU 30-50%).

So I had to set FULL SCREEN (NOT PSEUDO FULL SCREEN): The game have to start with a RED SQUARE.

THE GOOD (after gone at FULL screen and after deleting the cache for the third time):

- Very fluid incoming of the 3D rendering
- No more flip of shadows or very few (today they are still there!?? may be they depends to the server)
- AA X8 works great now
- EFFECTS don't cause freezes now
- GPU alway close to 100%
- Still have sometimes a few stuttering looking at trees at low level, but very very acceptable

THE BAD:
- I got a Crash after about half hour. The same today
- Still there orizzont lines
- I've seen ground fires behing flying planes
- Trasparent pipes depends on plane
- Today again low fps (may be the server?).
- Still there the red view with bugs
__________________________________________________ ________

Track of death --> 30/65/4
__________________________________________________ ________
NOTHING O.C.
AMD 6x 110T 3.3Ghz
16GB RAM DDR3 1600Mhz (CoD playing on a 6GB RAMDRIVE)
HD6950 2GB switched to HD6970 (AMD Catalyst 8.97 18 April – 7900 MOD)
WIN7 64bit

Last edited by desigabri; 05-06-2012 at 08:55 AM. Reason: corrected bugs after more test
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