Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Pilot's Lounge

Pilot's Lounge Members meetup

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 05-05-2012, 07:13 AM
csThor csThor is offline
Approved Member
 
Join Date: Oct 2007
Location: somewhere in Germany
Posts: 1,213
Question

BlackSix .. sorry to bother you, but I have been fiddling with the FMB lately and looking at the ground objects available (and noting which ones are not) I have started to wonder on what base Maddox Games chooses the ground objects. Is it availability of source material combined with a bit of history?

An example: In game we have exactly one artillery gun (10,5cm leFH 1. Okay, maybe other types just fell prey to the problems with release and all that came afterwards. But we also have a number of captured french and polish (!) tanks whose role in the BoB was essentially nonexistant. It's just weird for someone like me to spend considerable amounts of work on objects which have no impact on gameplay within the chosen theater whereas other objects which would have an impact aren't modeled. I'm talking about british artillery as a whole (25pdr, 4.5in howitzer, the various coastal batteries), german heavy artillery (15cm sFH 18, 17cm K18, 21cm Mörser 18 etc etc) and of course the wide field of ships. Just some food for thought.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:55 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.