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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Battle of France as add on?
Yes, will buy this. 55 58.51%
OK, if for free. 21 22.34%
No, looking forward to Eastern front. 18 19.15%
Voters: 94. You may not vote on this poll

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  #1  
Old 05-03-2012, 05:42 PM
Jaws2002 Jaws2002 is offline
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That is true for any complicated software. As you make changes you introduce bugs. You often also add new bugs when you fix old bugs. All of which is great for job security...
They should have known this by now. Instead of fixing the bugs in the new engine they had, they scraped it a d built a new one, with a fresh set of bugs.
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Old 05-03-2012, 06:13 PM
David Hayward David Hayward is offline
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They should have known this by now. Instead of fixing the bugs in the new engine they had, they scraped it a d built a new one, with a fresh set of bugs.
There are going to be bugs no matter what they do. That is the nature of complex software.
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Old 05-03-2012, 07:09 PM
kendo65 kendo65 is offline
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They should have known this by now. Instead of fixing the bugs in the new engine they had, they scraped it a d built a new one, with a fresh set of bugs.
I think they felt that to get more streamlined, efficient code they had to do something more drastic than a 'sticking plaster' approach. I'm sure it wasn't a decision they took lightly - in fact probably with something close to horror when they realised that it was going to be necessary.

They also had to rewrite the sound engine too.

Plus there is ongoing work on the AI code. The GUI is to be replaced.

Does raise a few questions about the state of the game on release. May be the case that what we got at release was a bit of a 'belt and braces', stitched-together-in-a-hurry job after they got a 'release now or else' ultimatum. So now there is reworking of different areas of code to bring it to a final, polished level.
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Last edited by kendo65; 05-03-2012 at 07:30 PM.
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Old 05-03-2012, 09:20 PM
Walrus1 Walrus1 is offline
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They should have known this by now. Instead of fixing the bugs in the new engine they had, they scraped it a d built a new one, with a fresh set of bugs.
Do you think the 'old code' was workable? Better, somehow?

From my understanding, which is only from what Luthier wrote, it was not suitable as the basis for a smooth running game, especially if more features are added (ie tree collisions, dynamic weather, etc.)

I am not a programmer, this is just my impression.
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Old 05-03-2012, 09:38 PM
svanen svanen is offline
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How can the same bugs exists in the new code, if it is rebuilt from scratch? Whats the odds of that...
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Old 05-03-2012, 09:45 PM
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bongodriver bongodriver is offline
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But they aren't the same bugs....
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Old 05-03-2012, 09:59 PM
David Hayward David Hayward is offline
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How can the same bugs exists in the new code, if it is rebuilt from scratch? Whats the odds of that...
Where did you get the idea that the bugs are the same?
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