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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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BZ, i kind of know it (am a Spad lover ![]() ![]() So never engage unless altitude advantage? God, the 109 are so fast in climb i'm never gonna be above them! lol What's the best in dogfight: keeping prop pitch forward or backward? (only 2 position) Forward, the engine is screaming like hell and zero speed while backward i don't have enough RPM to keep it up ![]() |
#2
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Youre facing the dilema faced by the real hurri drivers at the time, thats why 2 position props were phased out asap, typically if youre in a slow speed turning fight you'll need fine pitch (high rpm) for better acceleration and the power needed to climb, but if you are trying to achieve high speed you need coarse pitch (low rpm).
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#3
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and http://www.bobgamehub.blogspot.com/2...-of-dover.html Also use Rotol with variable prop-pitch at 2600 RPM IIRC (correct me if I am wrong). Quote:
Last edited by Ataros; 04-26-2012 at 09:55 AM. |
#4
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But that's damn hard to not forget about those negative G! Quote:
![]() Fighting in a 109 is so easy in regard of those Hurrys...lol |
#5
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Not sure they know about the fix. Maybe you can call support and they send you back new version. It should take 1 minute per mission to fix. They charged good money for the campaign it and are helpful from what I read in another thread.
I do not know how this campaign is programmed but you should be able to make the changes yourself according to HeinKill instructions probably. (and also replace the Hurricane ![]() Last edited by Ataros; 04-26-2012 at 11:20 AM. |
#6
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Strange, these guys know about the AI fix. Have you updated the campaign?
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#7
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Thanks ![]() |
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