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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Welcome to the server! ![]() The server population fluctuates quite dramatically over the twenty-four hours. Subjectively, for me it's better in the early hours as that's when many of the ATAG chaps from across the pond log-on, there's often fifty-plus on at that hour. I often share your experience of lonely flights when there's twenty-odd on and teamspeak is quiet. I could go and find trouble low down but my skill-level demands defensive tactics and a height advantage if I am to survive. ATAG typically runs the Beta patch as soon as its possible and you will need the same release version to join. It would provide hilarity and angst in equal measures if not. ![]() Your scenario made me smile, as likely a scenario as any that would lead to the feared outcome post the beta patch ![]() I can understand why people, including me, like to play a simulation as close to the generally understood historical facts. Which, as the battle was so closely fought, would perhaps provide the all important gameplay balance (although accurate depiction of the strategy and tactics that produced the outcome is unlikely). You rightly observe it is essential that balance is somehow provided by Cliff of Dover, if it is to succeed as a multiplayer game. I have to remember its only a Beta patch. Cheers |
#2
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I don't wish to take anything away from ATAG here but it's not the only server, and the missions aren't historically based (unless that has very recently changed). I like ATAG for what it offers when I'm in that type of mood but (no fault of theirs I am sure) it turns into a warpfest when 40-50+ get online - It would be nice if the love was shared about a bit to the other servers, quiet a few of which run historical missions with historical bases and offer something different.
@ATAG, this really is not an insult to your server or the work gone into it, but rather an observation (although OT) |
#3
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On a positive note, if the patch brings the RAF fighters into their correct relative performance characteristics then that will at least address a major flaw with what we currently have in CloD. What remains after is the relative performance between the axis and allied ac. That will be determined after release.
Whether any glaring issues will be addressed at some point in the future is uncertain but Servers can at least help balance the 'play'. It may well be that the Spit2a, after revisions, is actually closer to the historical FM of the Spit Mk1a and thus server admins may remove any restrictions. Some of the AI Axis Bomber groups can be set to fly at higher altitudes, and escorts will thus be engaging interceptors at altitudes where the FM is 'less questionable'. I agree with Wolverine, whatever the changes, in terms of MP - both player and server admins will have to adapt to what we are given irrespective of the correct historical facts - that is not their fault but something imposed upon them.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
#4
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Hurricane I has of course a problem ... a Hurricane II (sequel??) would solve it. *historical cleared or not ... DB601 WEP is not historical as well Of course all this would be sad from a historical point of view, as 25%-50%-100% (depending on believe) of the Spitfire would have to be Mk. II, which is of course much exaggerated. Last edited by 41Sqn_Banks; 04-25-2012 at 12:32 PM. |
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