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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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A lot of TV and media companies bought gaming studios and started making games etc. This will have a huge impact because of the budget behind that process. A lot of advertising money, experience and the necessary access to media channels is also hidden here. That's what is a game changer and one of the reason why games are being dumbed down so much, so they're literally compatible with women, children and animals. Also there's a few content platforms but none of them are really important as they only live through games and none of them is remotely strong enough to really influence the gaming market or prevent games from being successful. That goes for indie AND regular games. For example minecraft and battlefield 3. None of them were on Steam but both largely successful. I have a ton of games on Steam but I couldn't care less for the platform. There are still a ton of options for DRM, including streaming types of content delivery. The age of publishers isn't over by far - since publishers are responsible for fostering games (sponsoring, making them happen) while content platforms only sell them. It's like this: Developer: chicken in a cage laying eggs. Publisher: Farmer who owns the chicken, feeds them so they lay eggs. Content platform: Super Markets who sell the eggs. Saying that content platforms are going to kill publishers is the same as saying Supermarkets will now also produce the eggs and not just sell them. |
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