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| Technical threads All discussions about technical issues |
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#11
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you see, your monitor is not your window... different physics Quote:
nooo... if you move closer to your monitor, it gets bigger and if you move closer to you wnidow, you see more of the outside world through it. No again... you change how much you see, as the restriction of the window bounds reduce Quote:
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You might want to reconsider this bit in regard to your previous postings Quote:
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why keep harping, when it has been gone over and over? https://developer.valvesoftware.com/wiki/Field_of_View EDIT: Here are some resources from valve to help: https://developer.valvesoftware.com/wiki/Field_of_View Note the following; Do you notice how they DON'T say the correct FOV is 60 degrees, and they refer, just like me, to the size of the player's screen and how far away from it the player is? [/QUOTE] they say "set to 75 degrees by default"
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