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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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[QUOTE=von Pilsner;409993]From this thread: http://forum.1cpublishing.eu/showthread.php?t=31111 someone mentioned that you can change the AI settings to reduce the AI snap-rolls and their short attention span.
I went through all the quick missions and modified the AI according to the instructions here: http://www.bobgamehub.blogspot.com/2...-of-dover.html This sounds great...just to be clear, what 40 missions are these? Are they the stock QM and SM's that come with the game? |
#2
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Does anyone find that the tactics slider effects the F16 snap rolls at all?
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#3
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![]() Quote:
I will edit the original post to be more specific. ![]() Thanks, and thanks again for posting the examples in the other thread. ![]() Last edited by von Pilsner; 04-17-2012 at 12:57 AM. |
#4
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Great buddy!!!
Now we have working AIs. It was often frustrating in single missions what kind of manouvers the bombers were flying. It was more STAR WARS. Great and thank you!!!! LC
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#5
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Thank you!
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#6
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Nice work! Looking forward to giving your AI adjustments a run.
![]() EDIT: Just had a quick blast on the Free Hunt Quick mission.... ACHTUNG offline Luftwaffe pilots! England is no longer being defended by dribbling imbeciles. ![]() Last edited by Volksieg; 04-17-2012 at 10:17 AM. |
#7
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thanks, definately spiced up the quick missions for my CloD withdrawal needs
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#8
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Is it just the advanced flying that effects the f16 snap rolls?
What does tactics slider do does anyone know? |
#9
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It almost makes me more annoyed! Credible AI behaviour is (more or less) built into the game and yet it was shipped with the Star Wars behaviour and the Barrel roll behaviour, etc, etc, because someone on the development team couldn't be bothered to spend an afternoon going through the quick missions to modify the sliders or (even better) spell it all out in the documentation (what documentation, I hear you ask...! And I thought the manual was actually well-written and amusing!).
I dunno. It's almost like they were deliberately trying to mar or sabotage their own achievement. [Personally, I love the game, the graphics, the "sensation of flight", but like so many, me and my 40-odd squad-mates have given up on it until the game runs better and the co-op missions BECOME DOABLE - and by "doable", I don't mean that someone with a PhD in Rocket Science can program in co-op behaviour with "Scripts" (= algebra or differential equations for all of us in Tangmere Pilots. We've got lawyers and estate agents and teachers, but no "hackerz" to help us out). We're all crossing our fingers for the patch, because WE ALL REALLY REALLY REALLY WANT TO FLY IN THE CLOD SKIES!] PS. I'm not apologising for the capital letters. So there. Last edited by No601_Swallow; 04-17-2012 at 09:53 PM. |
#10
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Tested today! Superb, had a lot of fun! Thanks for your work!
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