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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 05-01-2008, 12:56 PM
Bearcat Bearcat is offline
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Quote:
Originally Posted by Feuerfalke View Post
I flew the P-51 a lot and I really like the 50s in the game. You usually have to aim a bit better than with most large-caliber-guns, but they are surely not undermodelled if used correctly.

(if at all the damage-model is undermodelled and of course the pilots are undermodelled. In RL if you shreddered a plane or got it smoking, it would retreat. In IL2 it fights back until it explodes and even if it turns and runs, some a$$hat will follow even wingless and burning wracks to get the final shot in and earn the 100 points.)

The circle of the P-51 is set to a FW-190 IIRC at 175 yards. As a yard is .9144 meters, you can set your convergence at 150-160meters. Now if the wingtips of a 190 touch the sides of the ring, with the fuselage in the center, you have a maximum kill chance and it mostly is a kill with a short burst at that range.

At ranges of 300m you can try sniping. In some very stable planes like the P-38 or a trimmed P-47 you can be lucky to get a Pilot-Kill or critical hit on controls or the engine, usually though, you see a lot of hits and small debris coming off, but do little damage.
The Cal50 bullets do their damage primarily through inertial energy, they lose effectiveness dramatically over that distance and they scatter a lot more. Convergence at 300m means that a lot less bullets actually hit the convergence-point than at 150m range.
I think you mean the pilot & damage are a bit over modelled yes? I agree too... IRL no pilot would fly around in a burning plane unless he couldnt get out... and of course if he couldnt get out he couldnt fly around and still try to shoot you down either... like the AI in this sim often do..



Quote:
Originally Posted by Kwiatek View Post
I think 0,50 cal are not undermodelled but i think pilot health is too good in game. Mostly attack from 0,50 cal from six o clock should heavy wounded or just killed pilot. No WW2 fighter have armour plate which could hold 0,50 bullet. In game you could shoting from 0,50 cal to e.x. Fw190 or 109 from six o clock and PK happend very rare. YOu could PK only from angle- deflection shoting in canopy. In WW2 P-51 and P-47 very often wounded or killed german pilots with such rear attacks. In game shoting from six o clock position is just wasting ammo should wounded or killed pilot but these doesn't happend :/
Exacty .. hey Kwaitek are you the pilot formerly known as Kwaitos that was an UberKiller in the FB.o P-47 a few years back?



Quote:
Originally Posted by JG27CaptStubing View Post
There have been like over 10 zillion discussions over on at the zoo regarding the .50s.
Here is the deal in short. The .50s hit great and they do quite a bit of damage period.
The challenge with them is their accuracy in the game. Wheather it's right or wrong it really doesn't matter but the fact is they aren't very accurate far out. Set your convergence <200 meters and don't shoot until you are well with in that range. The 50s hit quite nice.
Rgr that.. not only that but stick settings are veryh important with the 50s depending on the plane.. the P-40 is a much more stable platform than the P-51 or the Corsair.... and therefore it gives the apperarance of having different .50s.. If you increase the deadzone I& fitlering on your controls you will find a bit more accuracy .. especially in the P-51.
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