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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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Quote:
I'm so pissed of that Galland's quote that's usually used as proof... Quote:
This "too much" is relative to the pilot own bravery/experience. Because of that I think its useless to make comparision of turn capabilities using pilots' quote. There are too many variables in that fight that are not provided to us. Anyway I think you are belittling the importance of our simulators: they are many things far from from the reality but flying in the correct way (the "stay alive" attitude) you can feel some of the emotions that the real pilots were feeling at that time. Turning near at plane's limits IMO is a matter of bravery, but in real life and in the sim. Personally I hate turning (infact I don't like the fightings we have in ROF, while I love the simulator itself) so everyone can outturn me... In that gaming session I realized that I could pull the stick hard and my plane won't stall only after 4 crashes... since I was "already dead" I was no more afraid to die again and I started to outturn my teammate. But I could't in real life.
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
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