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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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However from the most unreliable of sources, heres this from wiki: "By September, standard tactics for raids had become an amalgam of techniques. A Freie Jagd would precede the main attack formations. The bombers would fly in at altitudes between 16,000 feet (4,900 m) and 20,000 feet (6,100 m), closely escorted by fighters. Escorts were divided into two parts (usually Gruppen), some operating in close contact with the bombers, and others a few hundred yards away and a little above." O how I loathe wikipedia. It is, through non rose tinted glasses, widely acknowlegded that the most superior fighter, by a margin, in 1940 was the 109. Later in the war the arms race sees the spit and 109 leap frogging each other however many many other factors must be taken into consideration. Its simply NOT who had the best plane won. As you mentioned - orders for one hampered the 109 driver late in BoB. I have a huge respect for Hurricane pilots, they were the back bone of the BoB and many other theatres where the Spitfire was largely abscent for some time. Sadly the 109 WAS better than the Hurri and the pilots where often better also. However its not just the kite - Its largley the pilot. That brings us to another factor, we as virtual pilots NEVER DIE. We learn from our mistakes, we all have more than 5 Victories (an ace) and more than 10 (Experte Last edited by 5./JG27.Farber; 04-13-2012 at 08:22 PM. |
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#2
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David Hayward said:
>>Consider yourself fortunate if they don't add a forum ban surcharge. << Oh be quiet. Would you like a big stir-spoon to go with that comment? Now, back to the fact of Clod being quietly dropped off the radar. I now fully expect a lot of 'they always intended user-made campaigns and content, what more do you want' type posts, in lieu of the 'it's coming, it's coming, they haven't stopped working on it.' Well yes, they have. Merged engine enhancements, and that's about it. Ben Last edited by Falstaff; 04-13-2012 at 08:25 PM. Reason: spllinge |
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#3
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Ben, I completely agree, but this isn't new knews: just regurgitated and rephrased old news. Luthier has been very good at this: he's been 100% honest about the development of CloD from day 1 of release. It's just the same as all previous Il-2 games.
I think it's good. No offence to the team, but I think they are much better placed modelling the Eastern Front: their previous experience and knowledge will be excellent. The same can't always be said for the BoB. They had a good stab, but they're limited in their location, and have access to less resources than we do. I think the BoB aspect will be handed over to the community, and this will be a good decision. Obviously one can view this as annoying: we bought a BoB game and were delivered a channel scrap. Hopefully when the team (or a team) goes back to the ETO, they will incorporate the community work and help shape this growing simulation. #overlyoptimistic?
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
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#4
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You got any examples?
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#5
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I'm looking outside and seeing (a dark) England as I speak. They can't see what I'm seeing. It's one of the reasons why I think the landscape could be so much better.
I have access to a number of notable museums on the BoB. They don't. I mean look at the game: the markings for the RAF A/C are off in places, it could always be better. They've done a great job in most places, but things could be better. Note that a lot of the sources they used for their resources have come from people like myself (e.g. I assisted in the RAF clothing seen in-game. They didn't use all of my research though...)
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
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#6
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#7
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There is an amazing invention called the camera. Google it.
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#8
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Thanks for the Update. The news that there are some AI, Commands, and FM fixes to go along with the performance fixes has the sim making a huge step forward. Hopefully there will be another patch or two to COD before the Sequels release, but either way, the community will now be able start building more immersive and historic Battle of Britain scenarios. The future for COD is starting to look very bright, especially when the SDK is released.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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#9
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It doesn't explain the lack of hedgerows, colours, field shapes etc which were pasted in bucket-loads on this forum anyway. The camera is useful in showing the geometry of the country, and as a resident the game could be better. Stop being difficult David.
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
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#10
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You don't even see the irony, do you?
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