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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#14
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This is: Water=4 //4 = improved display quality with vertex Shader 3.0 (NVIDIA 6800 and later models) Effects=2 //2 = (explosion) effects for later hardware HardwareShaders=1 Shadows=2 Specular=3 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 //Detailed degree of the objects in the game (0=Lego|1=box |2=normal) VisibilityDistance=3 Sky=2 //Cloud representation 0 = no clouds (only offline available) 1 = less clouds 2 = normal clouds Forest=3 //If Hardwareshaders=1 there is still the option 3. The single textures of the stratified woods are increased once more and trees in the town are replaced (on newer maps faster). LandShading=3 //3 = buildings receive shadows LandDetails=2 //groundtextures in low level flight become more multifaceted LandGeom=2 TexLarge=1 //high-resolution textures (planes) TexLandQual=3 TexLandLarge=1 //high-resolution textures (landscape) Try it out! Cheers, KarlHeinz Last edited by KarlHeinz; 04-23-2008 at 09:13 PM. |
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