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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 03-31-2012, 01:17 PM
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Robo. Robo. is offline
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Quote:
Originally Posted by adonys View Post
Actually, flying high is a BIG problem in Il2CoD, as from above 2-3 k you see nothing rendered on the ground, not even those big damn radar antennas, so, you have to actually come low to lock on your target, or dive blindly hoping for the best.
Negative - I fly at high alt very often and I am able to see contacts very low below with no problem. I find the contact recognition in CloD quite amazing as often, yoo only see what is a glass reflection and even at long distance, you can see if it's RAF camouflage or a 109.

Very often I can observe dogfights on the sea level while I am flying at 17-20k. It takes a while to get used to it, it certainly is different (and better) than 1946 but once you adapt, I'd say the depiction of distance and depth is very good in this sim.

Regarding coordination on ATAG - I disagree strongly, but it very much depends when and with whom you're flying I guess.
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