Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: The Legend

King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old 04-19-2008, 02:43 PM
wolfing wolfing is offline
Approved Member
 
Join Date: Apr 2008
Posts: 51
Default

I'm looking forward to this game. I think it's great that it's clearly different than HoMM. You guys wanting multiplayer should realize that... this is a different game! you don't expect Wizardry 8 to have multiplayer. I'd rather if they concentrated on having a solid single player campaign, hopefully with different campaign paths for replayability.
The use of Starforce is definitely a critical point. I'm sure, you as developers can specify that you don't want Starforce to be used. It's that serious... you may stop 30000 pirates from copying the game... but you'll probably stop 50000 legitimate gamers form buying the product (me included). There are other copy protections that will stop 90% of the pirates without intruding into the gamers' computers and installing dangerous device drivers.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:50 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.