![]() |
|
IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
Ah perfect, that's awesome.
However, since they download the mission, would that mean if I had a copy of say, mission_1 and they had mission_1 but we both modified the planes in each of our respective copies, that we would end up with an error when trying to run the mission? In other words, if I download my friend's modified mission script for mission_1 when we activate a coop game, the file will be automatically saved in my directory under the same mission name - mission_1 - and the game would come across conflicting scripts right? |
#2
|
||||
|
||||
![]()
The actual filename of the mission does not matter. I'm just wondering what you mean by "...modified the planes...".
If you mean you are using a mod version of IL-2, such as HSFX or UP3, then you may run into problems......obviously. This has more to do with the compatibility of your two versions than with the actual mission. Aviar
__________________
Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 |
#3
|
|||
|
|||
![]()
Both my friend and I have just started using Mission tuner on our downloaded missions so that we can fly the planes of our choice instead of the ones provided by the person who built the missions.
We are running clean installs of 4.11m. |
#4
|
|||
|
|||
![]()
Then you have no problems............
![]() In the old IL2 original netcode the missions were not encrypted so you could go the the cache and retrieve the mission you just flew and rehost it or modify it. The missions became encrypted (possibly due to 3rd party addons licenses being sold) so the missions become a string of -13687570393487152 instead of the actual mission name. This means no matter what the mission is it or how you altered it will be re-downloaded into the cache and the edits the host has made transferred to the clients cache so you both fly the same mission edited by the host, so no conflict in the missions being edited by the client, as he's not hosting it. X:\IL2 1946 v4.11m\Missions\Net\cache Last edited by KG26_Alpha; 03-05-2012 at 03:01 PM. |
#5
|
|||
|
|||
![]()
Awesome, looks like plenty of fun to come!
Thanks for the help! |
![]() |
|
|