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#81
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![]() BTW: I've noticed that the maximum RPMs for FW-190s is supposed to be 2700. However, this corresponds to about 80% power in the D-9 (which I just flew, haven't tested others yet). At 100% power, the engine sounds like it's about to blow up. So does this 80% correspond to max power, and 100% to emergency power? Last edited by Luno13; 01-24-2012 at 12:02 AM. |
#82
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I'm quite sure 2700 it's only for the A version
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#83
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So what's your convergence settings now?
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#84
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Talking about convergence in general... Is vertical convergence considered in the game?
I made a few tests and it seems the bullets have the same vertical angle when fired, despite having a convergence of 100 or 1000 meters. For a ballistic trajectory, there should be a different vertical angle also I believe. But then again... I'm not a physics expert, so comments are welcome.
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#85
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Go tanks busting with a bk, open fire at 1k, change settings an see what happens. ![]() |
#86
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I did end my statement with the possibility I was a crazy old man.
My real reasoning was that if your favorite aircraft's flight model was changed, that it might throw off your aim for a while, maybe until you got used to it at least. Could happen. Changing the convergence might be something I happened to do at the same time I automatically adjusted to something else, a coincidence. I always was a fan of really close convergence and shot taking, but that can have it's disadvantages. If you get used to always taking shots while very close to your opponent, you run the risk of collisions and also of having your aircraft damaged or destroyed if their aircraft explodes in a spectacular fashion. In light of this for some time I have been trying to remember to take shots earlier which not only gives more time to make them but gives the possibility of landing more hits. For years I had my convergence at 150m, but I thought it would be fun to try and stretch it out by 50 or 100 meters. 190A shotmaking: http://www.youtube.com/profile?user=.../0/AqIvrh7tdQY |
#87
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Yes it is. Its the same as horizontally range.
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#88
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#89
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I've seen that bullets fall as they fly... but if convergence is set to... say 1000m, shouldn't the bullets describe an arc above the reticle, so as to cross the sight at 1000m?
I haven't seen this effect in the game, that's why i'm asking. It's an important factor when fighting against level bombers. Again, I may be mistaken, just trying to confirm.
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#90
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They do fly in an arc.
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Why do some people tend to take it for granted that others have poorer knowledge background than themselves regarding the argument while they actually don't have a clue who they are arguing with in the first place? ![]() |
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