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#431
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#432
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I'm happy with the addition of the tank stuff. Like many have said, it's obvious that it was supposed to be part of the game. I doubt the people working on it would have much to do with new content for the flight part anyway, so I doubt there's any resource 'suck' going on with its continued development.
Even if there is, well, I'm still enjoying the game, and the only MAJOR problem I currently have with the game is the crashing, which should be (fingers crossed) solved by the impending patch dealing with the graphics. I would add that the idea of a tanks vs target / planes vs tanks mission in mulitplayer could be a ton of fun; where the players on the one side are using tanks and anti-air vehicles and have to reach and take out a ground target and the planes have to take out the tanks before they reach the target. Very different experiences. Variety in gameplay is a great thing, on my opinion.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book Last edited by bw_wolverine; 02-28-2012 at 07:45 PM. |
#433
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#434
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The solution was even simpler, the server admin would just post a message on the forums and a similar one in-game at regular intervals: "please use low detail clouds to ensure you are not at a disadvantage". Of course everyone used low detail clouds. When everyone's hardware caught up, the issue disappeared. In our case, we can simply do with a minimum enforced level of detail: the server should force low forest density as a minimum (eg, users can still set forest to medium or high if they want a prettier picture, but not turn it off completely and sidestep the common boundary of the playing field in terms of collisions and visibility), just to have some trees around, while the players can be informed via on-screen messages that they should use the server setting and not higher if they want to remain competitive. Find me one person in this forum who, given a choice, will fly with forest on high if it gives the other guy an edge ![]() In other words, problem is pretty much solved on the player level anyway thanks to competition, and the more people try to paint this as a problem, the more i'll just have to keep reminding them of how such "problems" can be solved with the flick of a switch and have been repeatedly solved in the past, as long as someone is not hung up on making things harder than they really are ![]() If the new graphics engine also manages to ensure that a minimum spec system is able to run with forest set to low, there won't even be a case of "sorry, can't join server XYZ". Server admins want to populate their servers, otherwise they are a waste of rented bandwidth. You think they will run forests on highest detail until the majority of their potential players have the hardware to keep up with it? I'm not so sure. In fact, history has again shown that server admins do the exact opposite, they cater to their players: back when i used to occasionally fly IL2:1946 on Spits vs 109s there was a guy who had connection problems. The server admins would relax the ping restriction just so that one guy could fly (and good on them for being good sports and doing so), because empty servers are useless servers. Now, in terms of the recently emerging back and forth...please cut it out both sides and try to control yourselves a bit. I don't want to have to delete 10 pages of off-topic posts again, so do me a favor and stick to discussing the update and not your opinions about other members ![]() |
#435
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Bring on the game
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#436
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Get over it... money talk and bullsh1t walks.... |
#437
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![]() Yes, money is important for development too, which might be why I bought the most expensive edition at the time (C.E.) to help out. Quid pro quo, though. Not unreasonable to expect a product which works properly in return, which I am boundlessly confident will be the case, and look forward to it. We are all fans. I think its obvious from my post that I'm looking forward to the patch and supporting CoD, one year on and being considerably patient, all told. Kindly 'Get over' yourself, pal. Cheers. ![]() Last edited by RCAF_FB_Orville; 02-29-2012 at 09:25 AM. Reason: addendum |
#438
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I don't know about you guys, but I think the patient has been in labour far too long. Time to induce the birth pretty damn quick before we all die of asphyxiation from holding our breaths for so long!!
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#439
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+1
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#440
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Anybody knows, if there are any plans for the pacific campaign too?
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